GXT Editor 1.2 Section
30
MAIN
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1GOALC    BUg Fix
2GOALC    BUg Fix
ABOVE     Hunters on different floors from yours are displayed as small triangles on the radar.
BRN1A1    These streets are being patrolled by gangs. They're scum, just like you
BRN1A2    and they're here to hunt you down and cut you up.
BRN1A3    I'll try to direct you as best I can but other than that you're on your own - It's up to you!
BRN1A4    Ok, you ready? Camera... Action!
BRN2A1    We're filming something very special here tonight and if we work together on this
BRN2A2    we both get the big rewards, so get your shit together!
BRN2A3    Remember: as far as the world's concerned you're dead already
BRN2A4    so don't hold back - it's them or you
BRN3A1    I'll be frank with you, we set that chump up to see if you had what it takes to be our leading man!
BRN3A2    A little audition, if you will. Heh heh.
BRN4A1    From here on in we're gonna need some fighting skills to get through the action. We're talking toe-to-toe.
BRN4A2    I know you've got the balls, so just give me the best you've got and you'll deal with this pussy
BRN4A3    no problem. The gate will open once I'm done filming here.
BRN5A1    Now take your time, Cash, I see a few Hoods around these vans. Sorry, I should explain.
BRN5A2    Each gang has their... Let's just call it their thing.
BRN5A3    These guys call themselves 'The Hoods', but none of that should bother you.
BRN5A4    As far as you're concerned, they're meat. Ok, on you go...
BRN6A1    Try reaching the abandoned shops up on the next floor, the stair is right over there.
BRN6A2    Oh, and give me some more of that cut-throat psycho action you illustrated so beautifully earlier.
BRN6A3    We're talking the 'money shot', you with me?
BRN7A1    Ok, there are some more of these shitheads hanging around the exit.
BRN7A2    Give me some grade-A honest-to-god gore and you'll be buzzed through the door.
BRN8A1    It's a WRAP!! Attaboy Cash, you're a natural, I swear to god you are!
BRN8A2    No time to hang around  time is money! Lets see how you handle the next scene
BRN9A1    One of the little freaks is still running around. I told you, you get buzzed through the door when the action's in the can.
CARPARK   Be vigilant Cash, I see a few Hoods around these vans. Try reaching the abandoned shops upstairs, the way out is right there. Oh, and I want more cut-throat action. I need a few close-up shots.
CHECK     Kill that hunter to open this door.
COURT     Excellent! that bit with the glass shard was hot stuff, no wonder you were given the chair. Well. here's where your fighting skills get into the picture. Just give me the best you've got and you'll get out in one piece! the gate will open once we are done filming here.
CPARK     Be quick to finish off a hunter before his friends are alerted. Run away when facing multiple hunters, or they will overpower you.
EXE       You must have a weapon to execute a hunter.
EXIT      Getting close, my friend, we are getting close. Just pull another little stunt to get rid of the guy over there and we should be done with this location. See that door? It'll take you out of this dump.
GATE      Kill those two hunters to open this gate.
GATE1     Kill the remaining hunter to open this gate.
GOAL1     Follow the street
GOAL1A    The keyboard controls the player
GOAL1C    Press the Run button to sprint
GOAL2     Execute the hunter with the plastic bag
GOAL2A    To execute, sneak behind the hunter and press the Action button
GOAL2B    ~green~Green ~colour~items can be used to execute
GOAL2C    ~green~Green ~colour~items are disposable
GOAL3     Hide in the shadows next to the gate
GOAL4     Wait until the hunter is facing away, then execute him
GOAL4A    Hide in the shadows to lose hunters
GOAL5     Beat up the hunter using your fists
GOAL5A    Press the Action button for a quick attack
GOAL5B    Press the Action2 button for a hard attack
GOAL6     Find a way to the car park
GOAL6A    To peek press the Peek Right or the Peek Left button
GOAL7     Find a way into the mall
GOAL7A    Run away when facing multiple hunters
GOAL8     Kill all the hunters to open the chute door
GOAL8A    You can attract hunters by hitting a wall
GOALC     BUg Fix
HEAR      Be careful when you execute enemies, other hunters can hear the noise if they are too close.
H_BAG     Items are color-coded according to their type. The bag can be used to suffocate hunters.
H_EXE1    To execute the hunter, sneak up behind him and press either the Action or the Action2 button. When you are ready to execute, the player's stance will change.
H_EXE2    The longer you hold down either the Action or the Action2 button, the more vicious the execution.
H_FIGH2   Use the Action2 button to perform a hard attack.
H_FIGH3   To block an attack do not press any button. Move backwards using the keyboard to back off from combat.
H_FIGHT   When facing a hunter, press the Action button to perform a quick attack.
H_HEAL    These are painkillers. Each bottle replenishes 50% of your health, shown on the flashing ~green~green ~colour~bar.
H_HERE    Here comes a hunter. Wait until he is facing away from you, then attack.
H_NO      To execute the hunter, go back and collect the plastic bag, then sneak up behind the hunter and press either the Action or the Action2 button. When you are ready to execute, the player's stance will change.
H_NOIS    When hunters are executed they will make a noise which may attract other hunters in the area.
H_PATR1   Watch out for patrolling hunters around corners. You can peek out by pressing the Peek Left and Peek Right buttons.
H_RADR1   The radar shows you the location of the hunters. Hunters are displayed whenever they are visible or making noise. The arrow shows the direction they are facing.
H_RADR2   The color of the arrow indicates the level of the hunter's awareness, ~red~red ~colour~is aware, ~orange~orange ~colour~is suspicious, ~yellow~yellow ~colour~is idle.
H_RUN     Hold the Run button to sprint. You have limited Stamina, as shown on the flashing ~yellow~yellow ~colour~bar so use it sparingly.
H_RUN1    Sprinting creates noise which will attract hunters, this is represented on the radar by the ~red~red ~colur~circle.
H_RUN2    Watch your noise. Sneaking is totally silent, but hunters can hear you running. The ~red~red ~colour~pulse on the radar indicates your noise level.
H_RUN3    Watch your noise. Sneaking is totally silent, but hunters can hear you running.
H_SAFE    Hide in the shadows over there. Hunters will not see you in the dark unless they are actively searching for you.
H_SAVE    This is a SAVE POINT. Walk over it to activate it. If you die you will start from here.
H_SAVE1   You can save your progress by selecting save in the Pause menu.
H_SHAR1   Only ~green~Green ~colour~weapons, like the Glass Shard, allow you to execute in complete silence.
H_SHARD   Items are color-coded according to their type. Small improvised weapons, like the Glass Shard are ~green~Green~colour~.
H_UPP1    You can lure a hunter by hitting any wall. Use this to split up large groups.
H_UPPE    You can lure a hunter by hitting any wall. See that he heard the sound by checking his arrow on the radar. Use this to split up large groups.
H_WAIT    Your Status Icon goes ~blue~blue ~colour~when you are safely hidden in the shadows.
H_WAIT1   If you are seen entering the shadows you won't be able to hide there.
H_WAIT2   The icon will flash ~red~red ~colour~when you are in danger or have been spotted.
H_WEAP1   Walk over items to pick them up.
H_WEAP2   ~green~Green ~colour~weapons like the Plastic Bag can only execute one hunter and are lost after use.
LOCK      ~!~
MOVE1     Use the keyboard to control the player and the mouse to rotate the camera. Hold the Sneak button to move quietly.
MPG1      It looks like this goes all the way to the top.
MPG10     Well, not yet anyway. You're getting a second chance another throw of the dice.
MPG11     As far as the world is concerned, you died back in the chamber.
MPG12     Justice was served - James Earl Cash is rotting in Hell.
MPG13     Hey, hey, get a grip and calm down.
MPG14     You're probably suffering from shock but I'm here to help.
MPG15     Pick up the earpiece. Put it on. Go on.
MPG16     There that's better.
MPG17     Now only you can hear me and that's the way you're going to want it because I'm your only way out of here.
MPG18     Hey, hey, easy, easy! Look.
MPG19     You've had an unexpected reprieve, do exactly as I say and I promise this will be over before the night is out.
MPG2      I can't trust anyone, least of all the police, and time's running out.
MPG3      I've got to get the one piece of evidence that will expose Starkweather without a shadow of a doubt.
MPG4      footage and testimony of a man who was executed by the state five hours ago...
MPG5      I hope you rot IN HELL!!
MPG6      James Earl Cash...
MPG7      ...found guilty and sentenced to death...
MPG8      ...has been on deathrow for the past three years and was executed last night.
MPG9      Hey, tough guy, wake up. You're not dead.
NIL       Hot damn, that's the spirit! Hot stuff, Cash, no wonder the state wanted shot of you!
OLD1      Get the video from that camera.
OLD2      not by a long fucking way. You gotta trust me
OPEN      The Chute door is now open.
PAUSE     You can review the director's objectives on the Pause screen by pressing the Pause button.
SEEN      You have been spotted! Fight or run.
START     Alright Cash, let's work together on this and we will both get through to the happy ending. Remember, I am on your side, I'll try to help you out as much as I can. (short pause) Ok, ready? Camera... Action!

