TerminalDefinition
{
	"screen saver"		"Uzak dur!"		// Bounces around on the screen when the terminal is not being used. 
	"brackets"		""			// these surround the command prompt (2 characters), changed by wesp
	
	"email_password"	"tung"		// the user must type this to access email from this terminal
	"email_username"	"btung"
	
	LogonScreen	// displayed when the user first logs on
	{
		// Any number of lines are acceptable
		"line0"		"          Vindows XP"	// changed by wesp 
		"line1"		"Camlarinizi silmeye geldim"
	}

	// you can have up to 5 subdirs per terminal
	// and up to 6 functions per sub dir
	// there are 8 total outputs per terminal, (0...7)
	// talk to Brock if you'd like this number increased. 

	SubDir
	{
		"name"			"Notlar"				// This is what is displayed as the name of this menu, and what the player must type to enter the menu (128 characters)
		"password"		"obfuscate"			// password required to run commands in this menu (16 characters)
		"description"		"Santa Monica notlari" 	// This is printed each time the user enters this menu (128 characters)

		Function
		{
			"name"		"Asylum"			// this is what the player must type in to trigger this function. (16 characters)
			"description"	"Timarhane hakkinda bilgiler"		// this is a description of this function  (128 characters)
			"runtext"	"Vampir kiz kardesler tarafindan ynetiliyor. Jeannette'i Therese'den daha ok seviyorum."
									// this text is printed when the player triggers this function.  (128 characters)
		}

		Function
		{
			"name"		"Noir Galerisi"
			"description"	"Nasil girilir"		
			"runtext"	"Ara sokakta bir arka kapi var. Katli otoparkta hassas borular var, sokak ayrilabilir."			
		}
	}

	Email	// added by wesp
	{
		"subject"	"Yakin zamanda grsmek istiyorum"
		"sender"	"Jeanette"		
		"body"		"Sikildim. Gelip beni eglendiremez misin? Kulpteyim... XOXOXO"
	}

	Email
	{
		"subject"	"Ka!"
		"sender"	"Jeanette"	
		"body"		"Bertie, uyusuk olan, kafayi yemis. Bir mddet ortalikta grnmesen iyi olur...."
	}

	
}