// changed by wesp

WeaponData
{
	// Weapon data is loaded by both the Game and Client DLLs.
	"viewmodel"			"models/w_null.mdl"
	"playermodel"	"models/items/occult_chalicesquashed/ground/squashed.mdl"
	"infomodel"	"models/items/occult_chalicesquashed/info/info_squashed.mdl"
	"wieldmodel_f"		"models/w_null.mdl"
	"wieldmodel_m"		"models/w_null.mdl"
	"anim_prefix"		" "

	"printname"			"Ezilmis Iren Kadeh"
	"description"		"Bu sapkn Tzimisce et zanaatkar eserinin kullanlmayacak hale gelmesinin sebebi zerinde haddinden fazla deney yaplm olmas gibi grnyor."

	"weight"			"3"
	"item_flags"		"1"
	"item_type"			"generic"
	"item_worth"		"0"

	"is_droppable"			"1"
	"is_wieldable"		"0"


	Magazine
	{
		"ammoinfomodel"		"models/items/occult_chalicesquashed/info/info_squashed.mdl"
	}

	SoundData	// added by wesp
	{
		"pickup"
		{
			"sound1"	"items/bloodpack/bloodpack_reload.wav"
		}
	}

	// Weapon Sprite data is loaded by the Client DLL.
	SpriteData
	{
		"weapon"
		{
			"640"
			{
				"file"		"hud/Inventory_Images/General_Items/chalice_sel"
				"x"		"0"
				"y"		"0"
				"width"	"100"
				"height"	"64"
			}
		}
		"weapon_s"
		{
			"640"
			{
				"file"		"hud/Inventory_Images/General_Items/chalice"
				"x"		"0"
				"y"		"0"
				"width"	"100"
				"height"	"64"
			}
		}
	}
}
