// Written

WeaponData
{
	// Weapon data is loaded by both the Game and Client DLLs.
	
	"infomodel"			"models/items/beckett_book/info/item_i_beckett_book.mdl"
	"playermodel"		"models/items/beckett_book/ground/item_g_beckett_book.mdl"

	"anim_prefix"		" "

	"printname"			"Scarlet Torkelson: Sirk Sanatisi"
	"description"		"1930'larn Sirk sanats Scarlet \"delikli leydi\" Torkelson'un biyografisi. nl epileptik bak frlatc \"Shakey Sil\" Manfretti'nin asistan olarak tannr. Bu kitap Kanma kabiliyetini gelitirir."	// changed by wesp

	"camera_class"		"noswitch"
	"is_wieldable"		"0"
	"weight"			"3"
	"item_flags"		"1"
	"item_type"			"powerup"
	"item_worth"		"0"	// changed by wesp

	"knowledge_min"		"2"
	"grade"			"low"
	"upgrade_ability"		"dodge"

	SoundData
	{
		"pickup"
		{
			"sound1"	"items/Book/Pickup.wav"
		}
	}

	// Weapon Sprite data is loaded by the Client DLL.
	SpriteData
	{
		"weapon"
		{
			"640"
			{
				"file"	"hud/Inventory_Images/General_Items/beckett_book_sel"
				"x"		"0"
				"y"		"0"
				"width"	"100"
				"height"	"64"
			}
		}
		"weapon_s"
		{
			"640"
			{
				"file"	"hud/Inventory_Images/General_Items/beckett_book"
				"x"		"0"
				"y"		"0"
				"width"	"100"
				"height"	"64"
			}
		}
	}
}