//////////////////////////////////////////////////
// NPC Stat Templates (Packages)	- 
//
//	NPCs in worldcraft are assigned one of these which determines their statistics.

ClanDataTables
{
	ClanData
	{
		Text
		{
			"TemplateName"			"ChangBros"
			"ParentTemplateName"	""	// changed by wesp
			"Name"					"Kl Kardei"
			"Description"			""
		}

		General
		{
			"Clan"					"Blade Brother"
			"Body"					"Human"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"5"
			"Boss"				"1"
			"Disallow_Kindred_Death"	"1"
			"NoBiting"			"1"
			"SoundGroup"			"Asian"
//			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
			"DamageFilterBashing"		"0.50"
			"DamageFilterLethal"		"0.50"
			"DamageFilterAggravated"	"1.00"
			"SpecialMoveADamage"		"40.0"		// "united-hold-hands-and-attack" damage
		        "HasTrueSight"			"1"
			"TrueSightVisionDistance"	"250"
			"Has_Burning_Death"		"0"	// added by wesp
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"6"
			"Dexterity"				"2"
			"Stamina"				"1"
			"Charisma"				"1"
			"Manipulation"			"1"
			"Appearance"			"1"
			"Perception"			"6"
			"Intelligence"			"1"
			"Wits"					"6"

			"BloodPool"				"15"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"

			"Max_Health"			"276"
//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"4"
			"Brawl"					"2"
			"Dodge"					"4"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"0"
			"Melee"					"5"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"0"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Resistances
		Resistances
		{
			// Dementation:
			"Veil of Madness"		"Full"
			"The Haunting"			"Full"
			"Voice of Madness"		"Full"
			"Waking Nightmare"		"Full"
			"Total Insanity"		"Partial"

			// Dominate:
			"Calm"					"Full"
			"Dance"					"Full"
			"Follow"				"Full"
			"Hide"					"Full"
			"Jump"					"Full"
			"Leave"					"Full"
			"Mesmerize"				"Partial"
			"Sleep"					"Partial"
			"Impose Will"			"Partial DMG:0"
			"Possession"			"Partial"

			// Thaumaturgy:
			"Blood Malady"			"Full"
			"Bloody Eye"			"Partial"
			"Theft of Vitae"		"Full"
			"Purge Blood"			"Partial"
			"Blood Boil"			"Partial DMG:4"
		}

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"ChangBrosClaw" //called specifically by dominate and dementate posession effects.
			"ParentTemplateName"	"ChangBros" 
			"Name"					"Pene Kardei"
			"Description"			"Peneli olan... Ve evet, dalgas da."
		}
		General
		{
			"Clan"					"Claw Brother"
		}
	}


	ClanData
	{
		Text
		{
			"TemplateName"			"AsianVampire"
			"ParentTemplateName"	""	// changed by wesp
			"Name"					"Cathayan"	// changed by wesp
			"Description"			""
		}

		General
		{
			"Clan"					"Cathayan" 
			"Body"					"Human"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"NoBiting"			"1"
			"DisciplineStrata"		"5"
			"Boss"				"0"
			"Disallow_Kindred_Death"	"1"
			"SoundGroup"			"Asian"

//			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
			"NpcFakeReloadCountMin"		"6.0" // Crossbow (overpowered for this encounter)
			"DamageFilterBashing"		"0.8"
			"DamageFilterLethal"		"1.00"
			"DamageFilterAggravated"	"1.00"
			"HasTrueSight"			"0"	// changed by wesp
			"TrueSightVisionDistance"	"350"
			"Has_Burning_Death"		"0"	// added by wesp
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"

			"Strength"			"4"
			"Dexterity"			"2"
			"Stamina"				"1"
			"Charisma"				"1"
			"Manipulation"			"1"
			"Appearance"			"1"
			"Perception"			"2"
			"Intelligence"			"1"
			"Wits"				"5"

			"BloodPool"				"15"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"

			"Max_Health"			"192"
//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"4"
			"Brawl"					"2"
			"Dodge"					"1"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"0"
			"Melee"					"2"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"0"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Resistances
		Resistances
		{
			// Dementation:
			"Veil of Madness"		"Full"
			"The Haunting"			"Full"
			"Voice of Madness"		"Full"
			"Waking Nightmare"		"Full"
			"Total Insanity"		"Partial"

			// Dominate:
			"Calm"					"Full"
			"Dance"					"Full"
			"Follow"				"Full"
			"Hide"					"Full"
			"Jump"					"Full"
			"Leave"					"Full"
			"Mesmerize"				"Partial"
			"Sleep"					"Partial"
			"Impose Will"			"Partial DMG:0"
			"Possession"			"Partial"

			// Thaumaturgy:
			"Blood Malady"			"Full"
			"Bloody Eye"			"Partial"
			"Theft of Vitae"		"Full"
			"Purge Blood"			"Partial"
			"Blood Boil"			"Partial DMG:4"
		}

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"BloodGuardian"
			"ParentTemplateName"	""	// changed by wesp
			"Name"					"Kan Gardiyan"
			"Description"			""

		}

		General
		{
			"Clan"					"Blood Guardian"
			"Body"					"Human"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"NoBiting"			"1"
			"DisciplineStrata"		"5"
			"Boss"				"1"
			"Disallow_Kindred_Death"	"1"
			"Monster"			"1"
			"SoundGroup"			"zombie_male"
			"DisciplineStrata"		"1"
//			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
			"NpcFakeReloadCountMin"		"6.0" // none
			"Disallow_Knockbacks"		"1"
			"DamageFilterBashing"		"0.7"
			"DamageFilterLethal"		"0.7"
			"DamageFilterAggravated"	"0.80"
		        "HasTrueSight"			"0"	// changed by wesp
			"TrueSightVisionDistance"	"350"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"

			"Strength"				"1"
			"Dexterity"				"2"
			"Stamina"				"0"
			"Charisma"				"1"
			"Manipulation"			"1"
			"Appearance"			"1"
			"Perception"			"2"
			"Intelligence"			"1"
			"Wits"					"1"

			"BloodPool"				"40"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"

			"Max_Health"			"135"
//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"4"
			"Brawl"					"0"
			"Dodge"					"1"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"0"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"0"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Resistances
		Resistances
		{
			// Dementation:
			"Veil of Madness"		"Full"
			"The Haunting"			"Full"
			"Voice of Madness"		"Full"
			"Waking Nightmare"		"Full"
			"Total Insanity"		"Partial"

			// Dominate:
			"Calm"					"Full"
			"Dance"					"Full"
			"Follow"				"Full"
			"Hide"					"Full"
			"Jump"					"Full"
			"Leave"					"Full"
			"Mesmerize"				"Partial"
			"Sleep"					"Partial"
			"Impose Will"			"Partial DMG:0"
			"Possession"			"Partial"

			// Thaumaturgy:
			"Blood Malady"			"Full"
			"Bloody Eye"			"Partial"
			"Theft of Vitae"		"Full"
			"Purge Blood"			"Partial"
			"Blood Boil"			"Partial DMG:4"
		}

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	// Gargoyle

	ClanData
	{
		Text
		{
			"TemplateName"			"Gargoyle"
			"ParentTemplateName"	""	// changed by wesp
			"Name"					"Ta blisi"
			"Description"			""
		}

		General
		{
			"Clan"					"Gargoyle"
			"M_Body"				"/models/character/monster/gargoyle/gargoyle.mdl"
			"Gender"				"Male"
			"ClanEffect"			""
			"Kindred"				"0"
			"Supernatural"			"1"
			"DisciplineStrata"		"5"
			"Boss"				"1"
			"Disallow_Kindred_Death"	"1"
			"Disallow_FirearmsToBashing"	"1"
			"KnockbackRangedPlayer"		"1"
			"SoundGroup"			"Gargoyle"
			"NoBiting"				"1"
			"DeathGib"			"models/character/monster/gargoyle/gargoyle_gibbs/garg_gibbs.mdl"
			"GibsCollide"		"1"
			"DamageFilterBashing"		"1.5"
			"DamageFilterLethal"		"0.05"
			"DamageFilterAggravated"	"0.25"
			"AbsorbsRangedAttacks"		"0" //"1"
//			"ReceivesExtraClubDmg"		"0"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"7"
			"Dexterity"				"2"
			"Stamina"				"1"
			"Charisma"				"1"
			"Manipulation"			"1"
			"Appearance"			"1"
			"Perception"			"5"  //"3"
			"Intelligence"			"1"
			"Wits"					"5"

			"BloodPool"				"0"
			"FaithPoints"			"0"
			"Starting_Equipment"	"Gargoyle"
			"Excluded_Equipment"	"Gargoyle"
			"Max_Health"				"800" //"400"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"3"
			"Brawl"					"5"
			"Dodge"					"0"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"0"
			"Melee"					"3"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"0"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Resistances
		Resistances
		{
			// Dementation:
			"Veil of Madness"		"Full"
			"The Haunting"		"Full"
			"Voice of Madness"	"Full"
			"Waking Nightmare"	"Full"
			"Total Insanity"		"Partial"

			// Dominate:
			"Calm"			"Full"
			"Dance"			"Full"
			"Follow"			"Full"
			"Hide"			"Full"
			"Jump"			"Full"
			"Leave"			"Full"
			"Mesmerize"			"Partial"
			"Sleep"			"Partial"
			"Impose Will"		"Partial DMG:0"
			"Possession"		"Partial"

			// Thaumaturgy:
			"Blood Malady"		"Full"
			"Bloody Eye"		"Partial"
			"Theft of Vitae"		"Full"
			"Purge Blood"		"Partial"
			"Blood Boil"		"Partial DMG:2"
		}

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	// Hengeyokai

	ClanData
	{
		Text
		{
			"TemplateName"			"Hengeyokai"
			"ParentTemplateName"	""	// changed by wesp
			"Name"					"Hengeyokai Zygaena"	// changed by wesp
			"Description"			""
		}

		General
		{
			"Clan"					"Hengeyokai"
			"M_Body"				"/models/character/monster/Hengeyokai/Hengeyokai.mdl"
			"Gender"				"Male"
			"ClanEffect"			""
			"Kindred"				"0"
			"Supernatural"			"1"
			"DisciplineStrata"		"5"
			"Boss"				"1"
			"Disallow_Kindred_Death"	"1"
			"KnockbackRangedPlayer"		"1"
			"SoundGroup"			"Hengeyokai"
			"NoBiting"				"1"
			"GibsCollide"		"1"
			"DamageFilterBashing"		"0.8"
			"DamageFilterLethal"		"0.5"
			"DamageFilterAggravated"	"1.0"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"6"
			"Dexterity"				"2"
			"Stamina"				"5"
			"Charisma"				"1"
			"Manipulation"			"1"
			"Appearance"			"1"
			"Perception"			"5"  //"3"
			"Intelligence"			"1"
			"Wits"					"4"

			"BloodPool"				"15"
			"FaithPoints"			"0"
			"Starting_Equipment"	"Hengeyokai"
			"Excluded_Equipment"	"Hengeyokai"
			"Max_Health"				"968"
			"Armor_Rating"		"3"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"3"
			"Brawl"					"5"
			"Dodge"					"3"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"0"
			"Melee"					"3"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"0"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Resistances
		Resistances
		{
			// Dementation:
			"Veil of Madness"		"Full"
			"The Haunting"		"Full"
			"Voice of Madness"	"Full"
			"Waking Nightmare"	"Full"
			"Total Insanity"		"Partial"

			// Dominate:
			"Calm"			"Full"
			"Dance"			"Full"
			"Follow"			"Full"
			"Hide"			"Full"
			"Jump"			"Full"
			"Leave"			"Full"
			"Mesmerize"			"Partial"
			"Sleep"			"Partial"
			"Impose Will"		"Partial DMG:0"
			"Possession"		"Partial"

			// Thaumaturgy:
			"Blood Malady"		"Full"
			"Bloody Eye"		"Partial"
			"Theft of Vitae"		"Full"
			"Purge Blood"		"Partial"
			"Blood Boil"		"Partial DMG:2"
		}

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	// Yukie

	ClanData
	{
		Text
		{
			"TemplateName"			"Yukie"
			"ParentTemplateName"	""	// changed by wesp
			"Name"					"Yukie"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Gender"				"Female"
			"ClanEffect"			""
			"Kindred"			"0"
			"Supernatural"			"0"
			"DisciplineStrata"		"5"
			"Boss"				"0"
			"Disallow_Kindred_Death"	"0"
			"SoundGroup"			"unique/yukie"
			"NoBiting"				"1"
			"GibsCollide"		"1"
			"DamageFilterBashing"		"0.75"
			"DamageFilterLethal"		"0.75"
			"DamageFilterAggravated"	"0.75"


		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"4"
			"Dexterity"				"5"
			"Stamina"				"3"
			"Charisma"				"3"
			"Manipulation"			"3"
			"Appearance"			"3"
			"Perception"			"2"  
			"Intelligence"			"3"
			"Wits"					"4"

			"BloodPool"				"5"
			"FaithPoints"			"0"
			"Starting_Equipment"	"Yukie"
			"Excluded_Equipment"	"Default"
			"Max_Health"				"400"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"3"
			"Brawl"					"3"
			"Dodge"					"5"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"0"
			"Melee"					"3"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"9"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Resistances
		
		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	// ManBat

	ClanData
	{
		Text
		{
			"TemplateName"			"ManBat"
			"ParentTemplateName"	""	// changed by wesp
			"Name"				"Chiropteran Behemoth"
			"Description"			""
		}

		General
		{
			"Clan"					"The Sheriff"
			"M_Body"				"/models/character/monster/manbat/manbat.mdl"
			"Gender"				"Male"
			"ClanEffect"			""
			"Kindred"			"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"6"
			"Boss"				"1"
			"Disallow_Kindred_Death"	"1"
			"SoundGroup"			"Sheriff_Manbat"
			"KnockbackRangedPlayer"		"1"
			"DamageFilterBashing"		"1.00"
			"DamageFilterLethal"		"1.00"
			"DamageFilterAggravated"	"1.00"
			"DamageFilterFlame"		"0.2"	// changed by wesp from 0.8
			"NoBiting"				"1"
			"GibsCollide"		"1"
			"Has_Burning_Death"		"1"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"6"
			"Dexterity"				"5"
			"Stamina"				"5"
			"Charisma"				"1"
			"Manipulation"			"1"
			"Appearance"			"1"
			"Perception"			"5"  //"3"
			"Intelligence"			"1"
			"Wits"					"2"

			"BloodPool"				"15"
			"FaithPoints"			"0"
			"Starting_Equipment"	"ManBat"
			"Excluded_Equipment"	"ManBat"
			"Max_Health"				"880"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"3"
			"Brawl"					"5"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"0"
			"Melee"					"5"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"0"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Resistances
		Resistances
		{
			// Dementation:
			"Veil of Madness"		"Full"
			"The Haunting"		"Full"
			"Voice of Madness"	"Full"
			"Waking Nightmare"	"Full"
			"Total Insanity"		"Partial"

			// Dominate:
			"Calm"			"Full"
			"Dance"			"Full"
			"Follow"			"Full"
			"Hide"			"Full"
			"Jump"			"Full"
			"Leave"			"Full"
			"Mesmerize"			"Partial"
			"Sleep"			"Partial"
			"Impose Will"		"Partial DMG:0"
			"Possession"		"Partial"

			// Thaumaturgy:
			"Blood Malady"		"Full"
			"Bloody Eye"		"Partial"
			"Theft of Vitae"		"Full"
			"Purge Blood"		"Partial"
			"Blood Boil"		"Partial DMG:2"
		}

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	// ManBat Minion

	ClanData
	{
		Text
		{
			"TemplateName"			"ManBatMinion"
			"ParentTemplateName"	""	// changed by wesp
			"Name"					"Yarasa Adam Dalkavuu"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"
			"DisciplineStrata"		"1"
			"Boss"				"0"
			"Monster"			"1"
			"SoundGroup"			"shovel_head"
			"NoBiting"			"1"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"4"
			"Dexterity"				"2"
			"Stamina"				"3"
			"Charisma"			"1"
			"Manipulation"			"1"
			"Appearance"			"1"
			"Perception"			"6"
			"Intelligence"			"1"
			"Wits"					"5" //"2"

			"BloodPool"				"8"
			"FaithPoints"			"0"
			"Starting_Equipment"	"ManBatMinion"
			"Excluded_Equipment"	"ManBatMinion"
			"Max_Health"		"225" //"175"
			"Armor_Rating"		"2"
//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"3"
			"Dodge"					"1"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"2"
			"Melee"					"3"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"   // defense vs pc feeding
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

ClanData
	{
		Text
		{
			"TemplateName"			"ManBatOfficer"
			"ParentTemplateName"	""	// changed by wesp
			"Name"					"None"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
//			"ClanEffect"			""
			"Kindred"				"0"
			"Supernatural"			"0"
			"Boss"				"0"
			"SoundGroup"	"Officer"
			"FastFood"			"1"	// ensures feeding always succeeds
			"NpcFakeReloadCountMin"		"6.0" // anaconda

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"4"
			"Dexterity"				"2"
			"Stamina"				"3"
			"Charisma"			"1"
			"Manipulation"			"1"
			"Appearance"			"1"
			"Perception"			"4"
			"Intelligence"			"1"
			"Wits"					"3"

			"BloodPool"				"8"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"100"
			"Armor_Rating"		"2"
//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"3"
			"Dodge"					"1"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"2"
			"Melee"					"3"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"9"   // defense vs pc feeding
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

}
