//////////////////////////////////////////////////
// NPC Stat Templates (Packages)
//
//	NPCs in worldcraft are assigned one of these which determines their statistics.

ClanDataTables
{
	ClanData
	{
		Text
		{
			"TemplateName"			"MingXiao"
			"ParentTemplateName"		""	// changed by wesp
			"Name"				"Ming-Xiao"	// changed by wesp
			"Description"			"Ming Xiao"
		}

		General
		{
			"Clan"					"None"
//			"ClanEffect"			""
			"Kindred"				"0"
			"Supernatural"			"1"
			"DisciplineStrata"		"6"
			"Boss"				"1"
			"NoBiting"			"1"
			"SoundGroup"			"Ming Xiao"
			"KnockbackRangedPlayer"		"1"

			"NormalFootfallDist"	"1000"
			"HeavyFootfallDist"		"800"
			"NormalFootfallVol"		"0.85"
			"HeavyFootfallVol"		"0.45"

			"DamageFilterBashing"		"0.75"
			"DamageFilterLethal"		"0.80"
			"DamageFilterAggravated"	"1.00"
			"DamageFilterFlame"		"0.30"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"4"
			"Dexterity"				"4"
			"Stamina"				"4"
			"Charisma"				"1"
			"Manipulation"				"1"
			"Appearance"				"1"
			"Perception"				"4"
			"Intelligence"				"1"
			"Wits"					"3"
			"Max_Health"			"1400"

			"BloodPool"				"5"
			"FaithPoints"			"0"
			"Starting_Equipment"	"MingXiao"
			"Excluded_Equipment"	"Default"

//			"Experience"			"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"3"
			"Brawl"					"3"
			"Dodge"					"0"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"4"
			"Melee"					"4"
			"Security"				"0"
			"Stealth"				"3"
			"Computer"				"4"     // Defense vs pc feeding
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"MingXiaoProxy"
			"ParentTemplateName"	"MingXiao"
			"Name"					"None"
			"Description"			"Ming Xiao Proxy"
		}

		General
		{
			"Clan"					"None"
//			"ClanEffect"			""
			"Kindred"				"0"
			"Supernatural"			"1"
			"DisciplineStrata"		"4"
			"Boss"				"1"
			"SoundGroup"			"Ming Xiao Proxy"
			"NoBiting"			"1"

			"NormalFootfallDist"	"1000"
			"HeavyFootfallDist"		"800"
			"NormalFootfallVol"		"0.85"
			"HeavyFootfallVol"		"0.45"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"4"
			"Stamina"				"1"
			"Charisma"				"1"
			"Manipulation"			"1"
			"Appearance"			"1"
			"Perception"			"1"
			"Intelligence"			"1"
			"Wits"					"0"
			"Max_Health"			"325"	

			"BloodPool"				"5"
			"FaithPoints"			"0"
			"Starting_Equipment"	"MingXiao"
			"Excluded_Equipment"	"Default"

//			"Experience"			"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"3"
			"Brawl"					"3"
			"Dodge"					"1"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"1"
			"Melee"					"3"
			"Security"				"0"
			"Stealth"				"3"
			"Computer"				"4"     // Defense vs pc feeding
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"MingXiaoTentacle"
			"ParentTemplateName"	""	// changed by wesp
			"Name"					"None"
			"Description"			"Ming Xiao Tentacle"
		}

		General
		{
			"Clan"					"None"
//			"ClanEffect"			""
			"Kindred"				"0"
			"Supernatural"			"1"
			"DisciplineStrata"		"1"
			"Boss"				"0"
			"SoundGroup"			"Ming Xiao Proxy"
			"NoBiting"			"1"
			"NormalFootfallDist"	"1000"
			"HeavyFootfallDist"		"800"
			"NormalFootfallVol"		"0.85"
			"HeavyFootfallVol"		"0.45"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"1"
			"Dexterity"				"1"
			"Stamina"				"1"
			"Charisma"				"1"
			"Manipulation"			"1"
			"Appearance"			"1"
			"Perception"			"4"
			"Intelligence"			"1"
			"Wits"					"0"
			"Max_Health"			"10"	

			"BloodPool"				"5"
			"FaithPoints"			"0"
			"Starting_Equipment"	"MingXiaoTentacle"
			"Excluded_Equipment"	"Default"

//			"Experience"			"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"3"
			"Brawl"					"3"
			"Dodge"					"4"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"4"
			"Melee"					"4"
			"Security"				"0"
			"Stealth"				"3"
			"Computer"				"4"     // Defense vs pc feeding
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}
}