// Domination
DisciplineTgtList
{



// ---------------------



// Dominate: Level 1, changed by EntenSchreck
DisciplineTgt
{
	"Name"		"Komuta"	// changed by wesp
	"InternalName"	"Dominate_Command"

	"Discipline"	"Dominate"
	"Level"		"1"

	"TgtHightlightParticle"	"D_Target_Aura_Emitter"

	"BloodCost"		"1"
	"Overt"		"0"
	"SupernaturalLvl"	"0"
	"RecoveryTime"	"5.0"
	"ShouldRemove_OnTakeDamage"	"1"
	"ShouldRemove_OnWasBumped"	"1"

	AoE
	{
		"Range"	"600"
		"Source"	"Self"	// Self/Target
		"Affects"	"Target"	// Target/Radius:#/Cone:#
		Affects_Filters
		{
			"Critter"		"1"
			"No_Self"		"1"
		}


		// Tables:
		Affects_Table
		{
			Affects_Filters
			{
				"Invulnerable"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Invulnerable"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
				"Player"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"Player"		"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Supernatural"
			}
		}

//
// ADD DISCIPLINESTRATA EFFECTS BELOW THIS LINE
//

		Affects_Table	// added by wesp
		{
			Affects_Filters
			{
				"CharTemplate"		"Doggie"
			}

			Mapping
			{
				"HitTable"	"Hit_Invulnerable"
			}
		}

		Affects_Table	// added by Populism
		{
			Affects_Filters
			{
				"CharTemplate"		"Gargoyle"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table	// added by Populism
		{
			Affects_Filters
			{
				"CharTemplate"		"Hengeyokai"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table	// added by Populism
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"CharTemplate"	"TzimisceCreation2"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"

			}
		}

		Affects_Table	// added by Populism
		{
			Affects_Filters
			{
				"CharTemplate"		"MingXiao"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table	// added by Populism
		{
			Affects_Filters
			{
				"CharTemplate"		"MingXiaoProxy"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table	// added by Populism
		{
			Affects_Filters
			{
				"CharTemplate"		"SheriffMan"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table	// added by Populism
		{
			Affects_Filters
			{
				"CharTemplate"		"ManBat"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table	// added by Entenschreck, disallow "Leave"
		{
			Affects_Filters
			{
				"CharTemplate"		"TutorialShovelhead"
			}

			Mapping
			{
				"Chance"	"25%"
				"HitTable"	"Hit_Human_Dance"
			}
			Mapping
			{
				"Chance"	"25%"
				"HitTable"	"Hit_Human_Hide"
			}
			Mapping
			{
				"Chance"	"25%"
				"HitTable"	"Hit_Human_Calm"
			}
			Default_Mapping
			{
				"HitTable"	"Hit_Human_Trance"
			}
		}
	
            Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"0"
			}
			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Human_Dance"
			}
			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Human_Hide"
			}
			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Human_Calm"
			}
			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Human_Leave"
			}
			Default_Mapping
			{
				"HitTable"	"Hit_Human_Trance"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"1"
			}
			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Strata_1_Dance"
			}
			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Strata_1_Calm"
			}
			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Strata_1_Hide"
			}
			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Strata_1_Leave"
			}
			Default_Mapping
			{
				"HitTable"	"Hit_Strata_1_Trance"
			}
		}		

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"2"
			}

			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Strata_2_Dance"
			}
			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Strata_2_Calm"
			}
			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Strata_2_Hide"
			}
			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Strata_2_Leave"
			}
			Default_Mapping
			{
				"HitTable"	"Hit_Strata_2_Trance"
			}
		}		

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"3"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_3"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"4"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_4"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"5"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_5"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"6"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_6"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"7"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_7"
			}
		}	

//
// ADD DISCIPLINESTRATA EFFECTS ABOVE THIS LINE
//

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
			}

			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Human_Dance"
			}
			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Human_Hide"
			}
			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Human_Calm"
			}
			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Human_Leave"
			}
			Default_Mapping
			{
				"HitTable"	"Hit_Human_Trance"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"No_Boss"		"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Boss"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Boss_NoEffect"
			}
		}
	}

	Effect_Src_Instant
	{
		Particle_ThirdPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Dominate_Cast_Emitter1"
			"AttachType"	"BoneSinglePoint"
			"AttachName"	"Bip01 Head"
		}

		Particle_FirstPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Dominate_Hud_Cast_Emitter1"
			"AttachType"	"ScreenCenter"
			"AttachName"	""
		}

		SoundFX
		{
//			"Sound"		"Disciplines/Dominate/Mesmerize_Ramp.wav"
		}
	}

	Effect_Src_Hit
	{
		SoundFX
		{
			"Sound"		"Disciplines/Dominate/Dominate_Mesmerize.wav"
		}
	}


	// Effects:
	Hit_Invulnerable
	{
	}

	Hit_Player_Human
	{
	}

	Hit_Player_Supernatural
	{
	}

	Hit_Human_Trance //works
	{
		"Dmg_Health"		"0%"
		"AI_Schedule"		"SCHED_TROIKA_D_TRANCE"
		"Duration"		"15"	// changed by wesp

		Trigger_Casting
		{
			"DisciplineFX"	"Use_Spell"
			"Source"		"Target"
			"Affects"		"Self"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Dominate_Trance_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"d_dominate_hit_target"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
		OnEnd
		{
			"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"
		}
		OnInterrupt
		{
			"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"

			Effect_Tgt_Hit
			{
				Particle_ThirdPerson
				{
					"Entity"		"env_particle"
					"RateMin"		"1.0"
					"OpacityMin"	"1.0"
					"SizeMin"		"1.0"
					"ParticleName"	"D_Dominate_Trance_Broke_Emitter"
					"AttachType"	"BoneSinglePoint"
					"AttachName"	"Bip01 Head"

					"Detach"		"1"
				}
			}
		}
	}

//==================================

	Hit_Human_Dance // works
	{
		"Dmg_Health"		"0%"
		"AI_Schedule"		"SCHED_TROIKA_DO_DANCE_ACTIVITY"
		"Duration"		"15"	// changed by wesp

		Trigger_Casting
		{
			"DisciplineFX"	"Use_Spell"
			"Source"		"Target"
			"Affects"		"Self"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Dominate_Trance_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"d_dominate_hit_target"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
		OnEnd
		{
			"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"
		}
		OnInterrupt
		{
			"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"

			Effect_Tgt_Hit
			{
				Particle_ThirdPerson
				{
					"Entity"		"env_particle"
					"RateMin"		"1.0"
					"OpacityMin"	"1.0"
					"SizeMin"		"1.0"
					"ParticleName"	"D_Dominate_Trance_Broke_Emitter"
					"AttachType"	"BoneSinglePoint"
					"AttachName"	"Bip01 Head"

					"Detach"		"1"
				}
			}
		}
	}

//==================================

	Hit_Human_Calm // animation confuses players, changed to Trance
	{
		"AI_Schedule"		"SCHED_TROIKA_D_TRANCE"
		//"AI_NPCFlag"		"D_CALM"
		"Duration"		"15"	// changed by wesp

		Trigger_Casting
		{
			"DisciplineFX"	"Use_Spell"
			"Source"		"Target"
			"Affects"		"Self"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Dominate_Trance_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"d_dominate_hit_target"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
		OnEnd
		{
			"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"
		}
		OnInterrupt
		{
			"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"

			Effect_Tgt_Hit
			{
				Particle_ThirdPerson
				{
					"Entity"		"env_particle"
					"RateMin"		"1.0"
					"OpacityMin"	"1.0"
					"SizeMin"		"1.0"
					"ParticleName"	"D_Dominate_Trance_Broke_Emitter"
					"AttachType"	"BoneSinglePoint"
					"AttachName"	"Bip01 Head"

					"Detach"		"1"
				}
			}
		}
	}

//==================================

	Hit_Human_Hide // works
	{
		"Dmg_Health"		"0%"
		"AI_Schedule"		"SCHED_TROIKA_D_TRANCE"		//"SCHED_TROIKA_FLEE_AND_COWER"
		"Duration"		"15"	// changed by wesp

		//"Gesture_Anim"	""
		//"Gesture_Duration" "12"


		Trigger_Casting
		{
			"DisciplineFX"	"Use_Spell"
			"Source"		"Target"
			"Affects"		"Self"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Dominate_Trance_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"d_dominate_hit_target"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
		OnEnd
		{
			"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"
	
			//"Gesture_Anim"	""
			//"Gesture_Duration" "0.5"

		}
		OnInterrupt
		{
			"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"

			Effect_Tgt_Hit
			{
				Particle_ThirdPerson
				{
					"Entity"		"env_particle"
					"RateMin"		"1.0"
					"OpacityMin"	"1.0"
					"SizeMin"		"1.0"
					"ParticleName"	"D_Dominate_Trance_Broke_Emitter"
					"AttachType"	"BoneSinglePoint"
					"AttachName"	"Bip01 Head"

					"Detach"		"1"
				}
			}
		}
	}

//==================================

	Hit_Human_Leave // works, but players might get confused. Hence it's changed to Trance.
	{
		"Dmg_Health"		"0%"
		"AI_Schedule"		"SCHED_TROIKA_D_TRANCE"	//"SCHED_TROIKA_DO_LEAVE_ACTIVITY"
		"Duration"		"15"	// changed by wesp

		Trigger_Casting
		{
			"DisciplineFX"	"Use_Spell"
			"Source"		"Target"
			"Affects"		"Self"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Dominate_Trance_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"d_dominate_hit_target"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
		OnEnd
		{
			"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"
		}
		OnInterrupt
		{
			"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"

			Effect_Tgt_Hit
			{
				Particle_ThirdPerson
				{
					"Entity"		"env_particle"
					"RateMin"		"1.0"
					"OpacityMin"	"1.0"
					"SizeMin"		"1.0"
					"ParticleName"	"D_Dominate_Trance_Broke_Emitter"
					"AttachType"	"BoneSinglePoint"
					"AttachName"	"Bip01 Head"

					"Detach"		"1"
				}
			}
		}
	}

	Hit_Supernatural_NoEffect
	{
		"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"	// added by Populism	
           "Duration"			"3"	// In order to play particles/etc.

		Trigger_Casting
		{
			"DisciplineFX"	"Use_Spell"
			"Source"		"Target"
			"Affects"		"Self"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Thaum_Emitter"
				"AttachType"	"BoneTreeWithColors"
				"AttachName"	""
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Generic_Emitter"
				"AttachType"	"BoneTree"
				"AttachName"	""
			}
		}
	}
        
	Hit_Strata_1_Trance
	{
		"InheritFrom"		"Hit_Human_Trance"
		"Duration"		"15"	// changed by wesp
	}
	Hit_Strata_1_Dance
	{
		"InheritFrom"		"Hit_Human_Dance"
		"Duration"		"15"	// changed by wesp
	}
	Hit_Strata_1_Calm
	{
		"InheritFrom"		"Hit_Human_Calm"
		"Duration"		"15"	// changed by wesp
	}
	Hit_Strata_1_Hide
	{
		"InheritFrom"		"Hit_Human_Hide"
		"Duration"		"15"	// changed by wesp
	}
	Hit_Strata_1_Leave
	{
		"InheritFrom"		"Hit_Human_Leave"
		"Duration"		"15"	// changed by wesp
	}

	Hit_Strata_2_Trance
	{
		"InheritFrom"		"Hit_Human_Trance"
		"Duration"		"4"
	}

	Hit_Strata_2_Dance
	{
		"InheritFrom"		"Hit_Human_Dance"
		"Duration"		"4"
	}

	Hit_Strata_2_Hide
	{
		"InheritFrom"		"Hit_Human_Hide"
		"Duration"		"4"
	}

	Hit_Strata_2_Calm
	{
		"InheritFrom"		"Hit_Human_Calm"
		"Duration"		"4"
	}

	Hit_Strata_2_Leave
	{
		"InheritFrom"		"Hit_Human_Leave"
		"Duration"		"4"
	}

	Hit_Strata_3
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Strata_4
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Strata_5	//changed by Entenschreck to full resistance 
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Strata_6	//changed by Entenschreck to full resistance 
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Strata_7
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Boss_NoEffect
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}
}



// ---------------------



// Dominate: Level 2
DisciplineTgt
{
	"Name"		"Brain Wipe"	// changed by wesp
	"InternalName"	"Dominate_BrainWipe"

	"Discipline"	"Dominate"
	"Level"		"2"

//	"TgtHightlightParticle"	"D_Target_Aura_Emitter"

	"BloodCost"		"2"
	"Overt"		"0"
	"RecoveryTime"	"5.5"
	"ShouldRemove_OnTakeDamage"	"1"
//	"ShouldRemove_OnHearCombat"	"1"

	AoE
	{
		"Range"	"0"
		"Source"	"Self"	// Self/Target
		"Affects"	"Radius"	// Target/Radius:#/Cone:#
		"MaxRadius"	"250"
		Affects_Filters
		{
			"Critter"	"1"
			"No_Self"	"1"
			"No_Friends"	"1"
		}


		// Tables:
		Affects_Table
		{
			Affects_Filters
			{
				"Invulnerable"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Invulnerable"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
				"Player"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"Player"		"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Supernatural"
			}
		}

//
// ADD DISCIPLINESTRATA EFFECTS BELOW THIS LINE
//

		Affects_Table	// added by wesp
		{
			Affects_Filters
			{
				"CharTemplate"		"Doggie"
			}

			Mapping
			{
				"HitTable"	"Hit_Invulnerable"
			}
		}

            Affects_Table	// added by Populism
		{
		
                  Affects_Filters
	            {
				"CharTemplate"	"TzimisceCreation1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}		

		Affects_Table	// added by Populism
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"CharTemplate"	"TzimisceCreation2"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"

			}
		}

            Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"0"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table // TJP need to update after JLR completes revision
		{
			Affects_Filters
			{
				"DisciplineStrata"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_1"
			}
		}		

		Affects_Table // TJP need to update after JLR completes revision
		{
			Affects_Filters
			{
				"DisciplineStrata"	"2"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_2"
			}
		}

		Affects_Table // TJP need to update after JLR completes revision
		{
			Affects_Filters
			{
				"DisciplineStrata"	"3"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_3"
			}
		}		

		Affects_Table // TJP need to update after JLR completes revision
		{
			Affects_Filters
			{
				"DisciplineStrata"	"4"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_4"
			}
		}		

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"5"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_5"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"6"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_6"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"7"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_7"
			}
		}	

//
// ADD DISCIPLINESTRATA EFFECTS ABOVE THIS LINE
//

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"No_Boss"		"1"
			}

			Mapping
			{
				"Chance"	"35%"
				"HitTable"	"Hit_Supernatural"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Boss"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Boss_NoEffect"
			}
		}
	}

	Effect_Src_Instant
	{
		Particle_ThirdPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Dominate_Cast_Emitter2"
			"AttachType"	"BoneSinglePoint"
			"AttachName"	"Bip01 Head"
		}

		Particle_FirstPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Dominate_Hud_Cast_Emitter2"
			"AttachType"	"ScreenCenter"
			"AttachName"	""
		}

		SoundFX
		{
//			"Sound"		"Disciplines/Dominate/Mesmerize_Ramp.wav"
		}
	}

	Effect_Src_Hit
	{
		SoundFX
		{
			"Sound"		"Disciplines/Dominate/dominate_brainwipe.wav"
		}
	}


	// Effects:
	Hit_Invulnerable
	{
	}

	Hit_Player_Human
	{
	}

	Hit_Player_Supernatural
	{
	}

	Hit_Human
	{
		"AI_Schedule"		"SCHED_TROIKA_D_BRAINWIPE"
//		"AI_NPCFlag"		"D_CALM"
////		"Duration"			"-1"
		"Duration"			"4"

		"Knockback"	"50%"

		Trigger_Casting
		{
			"DisciplineFX"	"Use_Spell"
			"Source"		"Target"
			"Affects"		"Self"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Dominate_BrainWipe_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"d_dominate_hit_target"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}

		OnEnd
		{
////			"AI_Schedule"		"SCHED_TROIKA_D_BRAINWIPE_END"
		}

		OnInterrupt
		{
////			"AI_Schedule"		"SCHED_TROIKA_D_BRAINWIPE_END"

			FREEME_SoundFX
			{
//				"Sound"		"Disciplines/Dominate/Mesmerize_Ramp.wav"
			}
		}
	}

	Hit_Supernatural
	{
		"InheritFrom"		"Hit_Human"
		"Duration"			"3"
	}

	Hit_Supernatural_NoEffect
	{
	        "AI_Schedule"		"SCHED_TROIKA_DISORIENTED"	// added by Populism		
                "Duration"			"3"	// In order to play particles/etc.

		Trigger_Casting
		{
			"DisciplineFX"	"Use_Spell"
			"Source"		"Target"
			"Affects"		"Self"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Thaum_Emitter"
				"AttachType"	"BoneTreeWithColors"
				"AttachName"	""
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Generic_Emitter"
				"AttachType"	"BoneTree"
				"AttachName"	""
			}
		}
	}

        
	Hit_Strata_1 // TJP needs to update once JLR completes revision
	{
		"InheritFrom"		"Hit_Human"
		"Duration"			"3"
	}

	Hit_Strata_2 
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Strata_3
	{
		"InheritFrom"		"Hit_Human"
	      "Duration"              "3"
      }

	Hit_Strata_4
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Strata_5
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Strata_6
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Strata_7
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Boss_NoEffect
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}
}



// ---------------------



// Dominate: Level 3
DisciplineTgt
{
	"Name"		"Suicide"
	"InternalName"	"Dominate_Suicide"

	"Discipline"	"Dominate"
	"Level"		"3"

	"TgtHightlightParticle"	"D_Target_Aura_Emitter"

	"BloodCost"		"3"
	"Overt"		"0"
	"RecoveryTime"	"4.5"

	AoE
	{
		"Range"	"600"
		"Source"	"Self"	// Self/Target
		"Affects"	"Target"	// Target/Radius:#/Cone:#
		Affects_Filters
		{
			"Critter"		"1"
			"No_Self"		"1"
		}


		// Tables:
		Affects_Table
		{
			Affects_Filters
			{
				"Invulnerable"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Invulnerable"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
				"Player"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"Player"		"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Supernatural"
			}
		}

//
// ADD DISCIPLINESTRATA EFFECTS BELOW THIS LINE
//

		Affects_Table	// added by wesp
		{
			Affects_Filters
			{
				"CharTemplate"		"Doggie"
			}

			Mapping
			{
				"HitTable"	"Hit_Invulnerable"
			}
		}

		Affects_Table	// added by wesp
		{
			Affects_Filters
			{
				"CharTemplate"		"Zombie"
			}

			Mapping
			{
				"HitTable"	"Hit_Invulnerable"
			}
		}

		Affects_Table	// added by Populism
		{

			Affects_Filters
			{
				"CharTemplate"		"Gargoyle"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_PartialEffect"	// changed by wesp
			}
		}

		Affects_Table	// added by Populism
		{

			Affects_Filters
			{
				"CharTemplate"		"Hengeyokai"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_PartialEffect"	// changed by wesp
			}
		}

		Affects_Table	// added by Populism
		{
			Affects_Filters
			{
				"CharTemplate"		"MingXiao"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_PartialEffect"	// changed by wesp
			}
		}

		Affects_Table	// added by Populism
		{
			Affects_Filters
			{
				"CharTemplate"		"MingXiaoProxy"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_PartialEffect"	// changed by wesp
			}
		}

            Affects_Table	// added by Populism
		{
			Affects_Filters
			{
				"CharTemplate"		"MingXiaoTentacle"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_PartialEffect"	// changed by wesp
			}
		}

            Affects_Table	// added by Populism
		{
		
                  Affects_Filters
	            {
				"CharTemplate"	"TzimisceCreation1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_PartialEffect"	// changed by wesp
			}
		}

            Affects_Table	// added by Populism
		{
		
                  Affects_Filters
	            {
				"CharTemplate"	"TzimisceCreation2"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_PartialEffect"	// changed by wesp
			}
		}

            Affects_Table	// added by Populism
		{
		
                  Affects_Filters
	            {
				"CharTemplate"	"TzimisceCreation3"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_PartialEffect"	// changed by wesp
			}
		}

            Affects_Table
		{		
                  Affects_Filters
	            {
				"DisciplineStrata"	"0"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"1"
			}

			Mapping
			{
				"Chance"	"50%"
				"HitTable"	"Hit_Human"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_1"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"2"
			}

			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Human"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_2"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"3"
			}

			Mapping
			{
				"Chance"	"50%"
				"HitTable"	"Hit_Human"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_3"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"4"
			}

			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Human"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_4"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"5"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_5"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"6"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_6"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"7"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_7"
			}
		}	

//
// ADD DISCIPLINESTRATA EFFECTS ABOVE THIS LINE
//

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"No_Boss"		"1"
			}

			Mapping
			{
				"Chance"	"40%"
				"HitTable"	"Hit_Supernatural"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Boss"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Boss_NoEffect"
			}
		}
	}

	Effect_Src_Instant
	{
		Particle_ThirdPerson
		{
			"Entity"	"disc_particle"
			"RateMin"	"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"	"1.0"
			"ParticleName"	"D_Dominate_Cast_Emitter3"
			"AttachType"	"BoneSinglePoint"
			"AttachName"	"Bip01 Head"
		}

		Particle_FirstPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Dominate_Hud_Cast_Emitter3"
			"AttachType"	"ScreenCenter"
			"AttachName"	""
		}

		SoundFX
		{
//			"Sound"		"Disciplines/Dominate/ImposeWill_Ramp.wav"
		}
	}

	Effect_Src_Hit
	{
		SoundFX
		{
			"Sound"		"Disciplines/Dominate/Dominate_ImposeWill.wav"
		}
	}


	// Effects:
	Hit_Invulnerable
	{
	}

	Hit_Player_Human
	{
	}

	Hit_Player_Supernatural
	{
	}

	Hit_Human
	{
		"AI_Schedule"		"SCHED_TROIKA_D_SUICIDE"	// This schedule picks appropriate animation/etc.
		"AddToComfort"		"0"	// changed by wesp
		"Duration"		"-1"	// Infinite

		Trigger_Casting
		{
			"DisciplineFX"	"Use_Spell"
			"Source"		"Target"
			"Affects"		"Self"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Dominate_Suicide_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Dominate_Suicide_Hand_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 L Hand"
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Dominate_Suicide_Hand_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 R Hand"
			}
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"d_dominate_hit_target"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Supernatural
	{
		"InheritFrom"		"Hit_Human"
		"AddToComfort"		"0"
	}

	Hit_Supernatural_PartialEffect //TJP c/p'd from Dementate:Vision of Death... changed the emitters, hope it works.
	{
//changed by Entenschreck
            //"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"	// added by Populism
		"AI_Schedule"		"SCHED_TROIKA_KNOCKOUT"		//more reliable than SCHED_TROIKA_DO_SLEEP_ACTIVITY
		//"Dmg_Health"		"5-10%"
		"Duration"			"20"	// changed by wesp

		Trigger_Casting
		{
			"DisciplineFX"	"Use_Spell"
			"Source"		"Target"
			"Affects"		"Self"
		}

		Effect_Tgt_Hit
		{
//			Particle_ThirdPerson
//			{
//				"Entity"		"disc_particle"
// removed				"RateMin"		"1.0"
// by wesp				"OpacityMin"	"1.0"
// because				"SizeMin"		"1.0"
// of ugly				"ParticleName"	"D_Dominate_Suicide_Emitter"
// effects				"AttachType"	"BoneSinglePoint"
//				"AttachName"	"Bip01 Head"
//			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Partial_Resist_Dom_Emitter"
				"AttachType"	"BoneTreeWithColors"
				"AttachName"	""
			}
		}
		//added by Entenschreck
		OnEnd
		{
			"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"
		}
	}

//	Hit_Supernatural_NoEffect
//	{
//		Effect_Tgt_Hit
//		{
//			Old_Particle_ThirdPerson
//			{
//				"Entity"		"disc_particle"
//				"RateMin"		"1.0"
//				"OpacityMin"	"1.0"
//				"SizeMin"		"1.0"
//				"ParticleName"	"D_Full_Resist_Dom_Emitter"
//				"AttachType"	"BoneTreeWithColors"
//				"AttachName"	""
//			}
//
//			Old_Particle_ThirdPerson
//			{
//				"Entity"		"disc_particle"
//				"RateMin"		"1.0"
//				"OpacityMin"	"1.0"
//				"SizeMin"		"1.0"
//				"ParticleName"	"D_Full_Resist_Generic_Emitter"
//				"AttachType"	"BoneTree"
//				"AttachName"	""
//			}
//
//			Particle_ThirdPerson
//			{
//				"Entity"		"disc_particle"
//				"RateMin"		"1.0"
//				"OpacityMin"	"1.0"
//				"SizeMin"		"1.0"
//				"ParticleName"	"D_Partial_Resist_Dom_Emitter"
//				"AttachType"	"BoneTreeWithColors"
//				"AttachName"	""
//			}
//		}
//	}

	Hit_Supernatural_NoEffect
	{
		"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"	// added by Populism	
            "Duration"			"3"	// In order to play particles/etc.

		Trigger_Casting
		{
			"DisciplineFX"	"Use_Spell"
			"Source"		"Target"
			"Affects"		"Self"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Thaum_Emitter"
				"AttachType"	"BoneTreeWithColors"
				"AttachName"	""
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Generic_Emitter"
				"AttachType"	"BoneTree"
				"AttachName"	""
			}
		}
	}


	Hit_Strata_1
	{
		"InheritFrom"		"Hit_Supernatural_PartialEffect"
		"Dmg_Health"		"40%"
		//changed by Entenschreck
		"Duration"		"3-6"	//"2"	// How do we make this nothing?
	}

	Hit_Strata_2
	{
		"InheritFrom"		"Hit_Supernatural_PartialEffect"
		"Dmg_Health"		"30%"
		//changed by Entenschreck
		"Duration"		"2-5"	//"2"	// How do we make this nothing?
	}

	Hit_Strata_3
	{
		"InheritFrom"		"Hit_Supernatural_PartialEffect"
		"Dmg_Health"		"40%"
		//changed by Entenschreck
		"Duration"		"3-6"	//"2"	// How do we make this nothing?
	}

	Hit_Strata_4
	{
		"InheritFrom"		"Hit_Supernatural_PartialEffect"
		"Dmg_Health"		"30%"
		//changed by Entenschreck
		"Duration"		"2-5"	//"2"	// How do we make this nothing?
	}

	Hit_Strata_5
	{
		"InheritFrom"		"Hit_Supernatural_PartialEffect"
		"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"	//added by Entenschreck
		"Dmg_Health"		"6-8%"
		"Duration"		"2"	// How do we make this nothing?
	}

	Hit_Strata_6
	{
		"InheritFrom"		"Hit_Supernatural_PartialEffect"
		"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"	//added by Entenschreck
		"Dmg_Health"		"4-5%"
		"Duration"		"2"	// How do we make this nothing?
	}

	Hit_Strata_7
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Boss_NoEffect
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}
}



// ---------------------



// Dominate: Level 4
DisciplineTgt
{
	"Name"		"Possession"
	"InternalName"	"Dominate_Possession"

	"Discipline"	"Dominate"
	"Level"		"4"

	"TgtHightlightParticle"	"D_Target_Aura_Emitter"

	"BloodCost"		"3"
	"Overt"		"0"
	"RecoveryTime"	"10.0"

	AoE
	{
		"Range"	"600"
		"Source"	"Self"	// Self/Target
		"Affects"	"Target"	// Target/Radius:#/Cone:#
		Affects_Filters
		{
			"Critter"		"1"
			"No_Self"		"1"
			"No_Friends"	"1"
		}


		// Tables:
		Affects_Table
		{
			Affects_Filters
			{
				"Invulnerable"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Invulnerable"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
				"Player"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"Player"		"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Supernatural"
			}
		}

//
// ADD DISCIPLINESTRATA EFFECTS BELOW THIS LINE
//

		Affects_Table	// changed by wesp
		{
			Affects_Filters
			{
				"CharTemplate"		"Doggie"
			}

			Mapping
			{
				"HitTable"	"Hit_Invulnerable"
			}
		}

		Affects_Table	// changed by Populism
		{
			Affects_Filters
			{
				"CharTemplate"	"TzimisceCreation1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"0"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"CharTemplate"	"BloodGuardian"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"CharTemplate"	"Zombie"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"CharTemplate"	"CrackhousePlagueVictim"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"CharTemplate"	"Bomberman"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"CharTemplate"	"ChangBrosClaw"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_ChangBrosClaw"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"1"
			}

			Mapping
			{
				"Chance"	"40%"
				"HitTable"	"Hit_Human"
			}

			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Strata_Partial"
			}

//			Mapping
//			{
//	Populism			"Chance"	"20%"
//				"HitTable"	"Hit_Strata_Kill"
//			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_1"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"2"
			}

			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Human"
			}

			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Strata_Partial"
			}

//			Mapping
//			{
//	Populism			"Chance"	"20%"
//				"HitTable"	"Hit_Strata_Kill"
//			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_2"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"3"
			}

			Mapping
			{
				"Chance"	"40%"
				"HitTable"	"Hit_Human"
			}

			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Strata_Partial"
			}

//			Mapping
//			{
//	Populism			"Chance"	"20%"
//				"HitTable"	"Hit_Strata_Kill"
//			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_3"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"4"
			}

			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Human"
			}

			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Strata_Partial"
			}

//			Mapping
//			{
//	Populism			"Chance"	"20%"
//				"HitTable"	"Hit_Strata_Kill"
//			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_4"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"5"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_5"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"6"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_6"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"7"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_7"
			}
		}	

//
// ADD DISCIPLINESTRATA EFFECTS ABOVE THIS LINE
//


		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"No_Boss"		"1"
			}

			Mapping
			{
				"Chance"	"40%"
				"HitTable"	"Hit_Supernatural"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Boss"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Boss_NoEffect_NoEffect"
			}
		}
	}

	Effect_Src_Instant
	{
		Particle_ThirdPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Dominate_Cast_Emitter4"
			"AttachType"	"BoneSinglePoint"
			"AttachName"	"Bip01 Head"
		}

		Particle_FirstPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Dominate_Hud_Cast_Emitter4"
			"AttachType"	"ScreenCenter"
			"AttachName"	""
		}

		SoundFX
		{
//			"Sound"		"Disciplines/Dominate/Possession_Ramp.wav"
		}
	}

	Effect_Src_Hit
	{
		SoundFX
		{
			"Sound"		"Disciplines/Dominate/Dominate_Possession.wav"
		}
	}


	// Effects:
	Hit_Invulnerable
	{
	}

	Hit_Player_Human
	{
	}

	Hit_Player_Supernatural
	{
	}

	Hit_Human
	{
		"AI_Schedule"		"SCHED_TROIKA_D_POSSESSION"
		"DoPossession"		"1"
		"Duration"			"30"	// changed by wesp

		Trigger_Casting
		{
			"DisciplineFX"	"Use_Spell"
			"Source"		"Target"
			"Affects"		"Self"
		}

		TraitEffect
		{
			"Effect"		"Discipline (Dominate-Possession)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Dominate_Possession_Emitter"
				"AttachType"	"BoneTree"
				"AttachName"	""
			}
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"d_dominate_hit_target"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}

		OnEnd
		{
//			"Force_Death"	"1"
			"AI_Schedule"		"SCHED_TROIKA_D_SUICIDE"	// This schedule picks appropriate animation/etc.
		}
	}

	Hit_Supernatural
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Supernatural_NoEffect
	{
           "Duration"			"3"	// In order to play particles/etc.

		Trigger_Casting
		{
			"DisciplineFX"	"Use_Spell"
			"Source"		"Target"
			"Affects"		"Self"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Thaum_Emitter"
				"AttachType"	"BoneTreeWithColors"
				"AttachName"	""
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Generic_Emitter"
				"AttachType"	"BoneTree"
				"AttachName"	""
			}
		}
	}

	Hit_Supernatural_ChangBrosClaw	// changed by wesp
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
		
//		"InheritFrom"		"Hit_Human"
//		"Duration"		"13-15"
//		OnEnd
//		{
//		}

	}

	Hit_Strata_Partial
	{
		"InheritFrom"		"Hit_Human"
		"Duration"		"10-15"
	}
	
//	Hit_Strata_Kill
//	{
//		"InheritFrom"		"Hit_Human"
// Populism	"Duration"		"1-2"
//	}

	Hit_Strata_1
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
		"Dmg_Health"		"40%"
	}

	Hit_Strata_2
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
		"Dmg_Health"		"30%"
	}

	Hit_Strata_3
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
		"Dmg_Health"		"40%"
	}

	Hit_Strata_4
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
		"Dmg_Health"		"30%"
	}

	Hit_Strata_5
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Strata_6
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Strata_7
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Boss_NoEffect
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}
}



// ---------------------



// Dominate: Level 5
DisciplineTgt
{
	"Name"		"Mass Suicide"
	"InternalName"	"Dominate_Mass_Suicide"

	"Discipline"	"Dominate"
	"Level"		"5"

	"TgtHightlightParticle"	"D_Target_Aura_Emitter"

	"BloodCost"		"4"
	"Overt"		"0"
	"RecoveryTime"	"11.0"

	AoE
	{
		"Range"	"900"
		"Source"	"Target"	// Self/Target
//		"Affects"	"Cone"	// Target/Radius:#/Cone:#
		"Affects"	"Radius"	// Target/Radius:#/Cone:#
		"MaxRadius"	"450"
		Affects_Filters
		{
			"Critter"		"1"
			"No_Self"		"1"
			"No_Friends"	"1"
		}


		// Tables:
		Affects_Table
		{
			Affects_Filters
			{
				"Invulnerable"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Invulnerable"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Human"			"1"
				"Player"		"1"
				"Primary_Target"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Human_Primary"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
				"Player"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"Player"		"1"
				"Primary_Target"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Supernatural_Primary"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"Player"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Supernatural"
			}
		}

//
// BLAHBEDEE BLAHBEDEE BLAHBEDEE
//

		Affects_Table	// added by wesp
		{
			Affects_Filters
			{
				"CharTemplate"		"Doggie"
			}

			Mapping
			{
				"HitTable"	"Hit_Invulnerable"
			}
		}

            Affects_Table	// added by Populism
		{
		
                  Affects_Filters
	            {
				"CharTemplate"	"TzimisceCreation1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

            Affects_Table	// added by Populism
		{
		
                  Affects_Filters
	            {
				"CharTemplate"	"TzimisceCreation2"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

            Affects_Table	// added by Populism
		{
		
                  Affects_Filters
	            {
				"CharTemplate"	"TzimisceCreation3"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"1"
				"Primary_Target"	"1"
			}

			Mapping
			{
				"Chance"	"60%"
				"HitTable"	"Hit_Supernatural_Primary"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_1_Partial_Resist"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"1"
			}

			Mapping
			{
				"Chance"	"60%"
				"HitTable"	"Hit_Supernatural"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_1_Partial_Resist"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"2"
				"Primary_Target"	"1"
			}

			Mapping
			{
				"Chance"	"40%"
				"HitTable"	"Hit_Supernatural_Primary"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_2_Partial_Resist"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"2"
			}

			Mapping
			{
				"Chance"	"40%"
				"HitTable"	"Hit_Supernatural"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_2_Partial_Resist"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"3"
				"Primary_Target"	"1"
			}

			Mapping
			{
				"Chance"	"60%"
				"HitTable"	"Hit_Supernatural_Primary"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_3_Partial_Resist"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"3"
			}

			Mapping
			{
				"Chance"	"60%"
				"HitTable"	"Hit_Supernatural"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_3_Partial_Resist"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"4"
				"Primary_Target"	"1"
			}

			Mapping
			{
				"Chance"	"40%"
				"HitTable"	"Hit_Supernatural_Primary"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_4_Partial_Resist"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"4"
			}

			Mapping
			{
				"Chance"	"40%"
				"HitTable"	"Hit_Supernatural"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_4_Partial_Resist"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"5"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_5"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"6"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_6"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"7"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_7"
			}
		}	
//
// BLAHBEDEE BLAHBEDEE BLAHBEDEE
//

		Affects_Table
		{
			Affects_Filters
			{
				"Human"		"1"
				"Primary_Target"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human_Primary"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Human"		"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"No_Boss"		"1"
				"Primary_Target"	"1"
			}

			Mapping
			{
				"Chance"	"50%"
				"HitTable"	"Hit_Supernatural_Primary"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect_Primary"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"No_Boss"		"1"
			}

			Mapping
			{
				"Chance"	"50%"
				"HitTable"	"Hit_Supernatural"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Boss"		"1"
				"Primary_Target"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Boss_NoEffect_Primary"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Boss"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Boss_NoEffect"
			}
		}
	}

	Effect_Src_Instant
	{
		Particle_ThirdPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Dominate_Cast_Emitter5"
			"AttachType"	"BoneSinglePoint"
			"AttachName"	"Bip01 Head"
		}

		Particle_FirstPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Dominate_Hud_Cast_Emitter5"
			"AttachType"	"ScreenCenter"
			"AttachName"	""
		}

		SoundFX
		{
//			"Sound"		"Disciplines/Dominate/ImposeWill_Ramp.wav"
		}
	}

	Effect_Src_Hit
	{
		SoundFX
		{
			"Sound"		"Disciplines/Dominate/Dominate_mass_suicide.wav"
		}
	}


	// Effects:
	Hit_Invulnerable
	{
	}

	Hit_Player_Human_Primary
	{
	}

	Hit_Player_Human
	{
	}

	Hit_Player_Supernatural
	{
	}

	Hit_Player_Supernatural_Primary
	{
	}

	Hit_Human_Primary
	{
		// Note: Re-using Level 3 Dominate: Suicide effect
		"AI_Schedule"		"SCHED_TROIKA_D_SUICIDE"	// This schedule picks appropriate animation/etc.
		"Duration"			"-1"	// Infinite

		Trigger_Casting
		{
			"DisciplineFX"	"Use_Spell"
			"Source"		"Target"
			"Affects"		"Self"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Dominate_Suicide_Pact_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
//				"ParticleName"	"D_Dominate_Suicide_Pact_Emitter2"
				"AttachType"	"BoneTree"
				"AttachName"	""
			}
		}
	}

	Hit_Human
	{
		// Note: Re-using Level 3 Dominate: Suicide effect
		"AI_Schedule"		"SCHED_TROIKA_D_SUICIDE"	// This schedule picks appropriate animation/etc.
		"Duration"			"-1"	// Infinite

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Dominate_Suicide_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Dominate_Suicide_Hand_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 L Hand"
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Dominate_Suicide_Hand_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 R Hand"
			}
		}
	}

	Hit_Supernatural_Primary
	{
		"InheritFrom"		"Hit_Human_Primary"
	}

	Hit_Supernatural
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Supernatural_NoEffect_Primary
	{
		"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"	// added by Populism
		"Duration"			"3"	// In order to play particles/etc.

		Trigger_Casting
		{
			"DisciplineFX"	"Use_Spell"
			"Source"		"Target"
			"Affects"		"Self"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Dominate_Suicide_Pact_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
//				"ParticleName"	"D_Dominate_Suicide_Pact_Emitter2"
				"AttachType"	"BoneTree"
				"AttachName"	""
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Partial_Resist_Dom_Emitter"
				"AttachType"	"BoneTreeWithColors"
				"AttachName"	""
			}
		}
	}

//	Hit_Supernatural_NoEffect
//	{
//		Effect_Tgt_Hit
//		{
//			Old_Particle_ThirdPerson
//			{
//				"Entity"		"disc_particle"
//				"RateMin"		"1.0"
//				"OpacityMin"	"1.0"
//				"SizeMin"		"1.0"
//				"ParticleName"	"D_Full_Resist_Dom_Emitter"
//				"AttachType"	"BoneTreeWithColors"
//				"AttachName"	""
//			}
//
//			Old_Particle_ThirdPerson
//			{
//				"Entity"		"disc_particle"
//				"RateMin"		"1.0"
//				"OpacityMin"	"1.0"
//				"SizeMin"		"1.0"
//				"ParticleName"	"D_Full_Resist_Generic_Emitter"
//				"AttachType"	"BoneTree"
//				"AttachName"	""
//			}
//
//			Particle_ThirdPerson
//			{
//				"Entity"		"disc_particle"
//				"RateMin"		"1.0"
//				"OpacityMin"	"1.0"
//				"SizeMin"		"1.0"
//				"ParticleName"	"D_Partial_Resist_Dom_Emitter"
//				"AttachType"	"BoneTreeWithColors"
//				"AttachName"	""
//			}
//		}
//	}

      Hit_Supernatural_NoEffect
	{
	       "AI_Schedule"		"SCHED_TROIKA_DISORIENTED"	// added by Populism
               "Duration"		"3"	// In order to play particles/etc.

		Trigger_Casting
		{
			"DisciplineFX"	"Use_Spell"
			"Source"		"Target"
			"Affects"		"Self"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Thaum_Emitter"
				"AttachType"	"BoneTreeWithColors"
				"AttachName"	""
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Generic_Emitter"
				"AttachType"	"BoneTree"
				"AttachName"	""
			}
		}
	}

	Hit_Strata_1_Partial_Resist
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
		"AI_Schedule"		"SCHED_TROIKA_KNOCKOUT"	//added by Entenschreck
              	"Duration"		"3-6"	//added by Entenschreck
		"Dmg_Health"		"35%"
		//added by Entenschreck
		OnEnd
		{
			"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"
		}
	}

	Hit_Strata_2_Partial_Resist
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
		"AI_Schedule"		"SCHED_TROIKA_KNOCKOUT"	//added by Entenschreck
              	"Duration"		"2-5"	//added by Entenschreck
		"Dmg_Health"		"25%"
		//added by Entenschreck
		OnEnd
		{
			"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"
		}
	}

	Hit_Strata_3_Partial_Resist
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
		"AI_Schedule"		"SCHED_TROIKA_KNOCKOUT"	//added by Entenschreck
              	"Duration"		"3-6"	//added by Entenschreck
		"Dmg_Health"		"35%"
		//added by Entenschreck
		OnEnd
		{
			"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"
		}
	}

	Hit_Strata_4_Partial_Resist
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
		"AI_Schedule"		"SCHED_TROIKA_KNOCKOUT"	//added by Entenschreck
              	"Duration"		"2-5"	//added by Entenschreck
		"Dmg_Health"		"25%"
		//added by Entenschreck
		OnEnd
		{
			"AI_Schedule"		"SCHED_TROIKA_DISORIENTED"
		}
	}

	Hit_Strata_5
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
		"Dmg_Health"		"8-12%"
	}
	
	Hit_Strata_6
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
		"Dmg_Health"		"6-8%"
	}

	Hit_Strata_7
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Boss_NoEffect_Primary
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect_Primary"
	}

	Hit_Boss_NoEffect
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}
}



// ---------------------
}