//////////////////////////////////////////////////
// NPC Stat Templates (Packages)	- Vampire
//
//	NPCs in worldcraft are assigned one of these which determines their statistics.

ClanDataTables
{
	ClanData
	{
		Text
		{
			"TemplateName"			"VampireGeneric"
			"ParentTemplateName"	""	// changed by wesp
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male, Female"
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"Boss"				"0"
			"DisciplineStrata"		"0"
			"SoundGroup"			""
			"NoBiting"			"1"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"

			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"2"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"3"
			"Intelligence"			"2"
			"Wits"					"3"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"0"
			"Dodge"					"0"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"0"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"0"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"VampireBrujah"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Brujah"
			"Description"			""
		}

		General
		{
			"Clan"					"Brujah"
			"Body"					"Human"
			"Gender"				"Male, Female"
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"Boss"				"0"
			"SoundGroup"			""

			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
			
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"

			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"NoBiting"			"1"
//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
			"Athletics"				"2"
			"Brawl"					"2"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"VampireBrujahThug"
			"ParentTemplateName"	"VampireBrujah"
			"Name"					"Brujah"
			"Description"			""
		}

		General
		{
			"Clan"					"Brujah"
			"Body"					"Human"
			"Gender"				"Male, Female"
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"Boss"				"0"
			"SoundGroup"			""
			"NoBiting"			"1"
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"

			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
			"Athletics"				"2"
			"Brawl"					"2"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"VampireBrujahElite"
			"ParentTemplateName"	"VampireBrujah"
			"Name"					"Brujah"
			"Description"			""
		}

		General
		{
			"Clan"					"Brujah"
			"Body"					"Human"
			"Gender"				"Male, Female"
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"Boss"				"0"
			"SoundGroup"			""
			"NoBiting"			"1"
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"

			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
			"Athletics"				"2"
			"Brawl"					"2"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"VampireGangrel"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Gangrel"
			"Description"			""
		}

		General
		{
			"Clan"					"Gangrel"
			"Body"					"Human"
			"Gender"				"Male, Female"
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"Boss"				"0"
			"SoundGroup"			""
			"NoBiting"			"1"
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"

			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
			"Athletics"				"2"
			"Brawl"					"2"
		}


		Disciplines
		{
			"Protean"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

ClanData
	{
		// C R I T I C A L V A M P I R E		

		Text
		{
			"TemplateName"			"VampireCritical"
			"ParentTemplateName"	""	// changed by wesp
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male, Female"
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"Boss"				"0"
			"DisciplineStrata"		"7"
			"SoundGroup"			""
			"NoBiting"			"1"
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
			"Max_Health"		"1000"		
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"11"
			"Dexterity"				"10"
			"Stamina"				"10"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"11"
			"Intelligence"			"9"
			"Wits"					"4"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"5"
			"Brawl"					"5"
			"Dodge"					"4"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"5"
			"Melee"					"5"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"0"
			"Finance"				"0"
			"Investigation"			"5"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}


	ClanData
	{
		Text
		{
			"TemplateName"			"Bach"
			"ParentTemplateName"	""	// changed by wesp
			"Name"					"Gruenfeld Bach"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"0"
			"Supernatural"			"0"
			"Boss"				"0"
			"DisciplineStrata"		"6"
			"SoundGroup"			""
			"NoBiting"			"1"
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

			"DamageFilterBashing"		"0.80"
			"DamageFilterLethal"		"0.60"
			"DamageFilterAggravated"	"1.00"
			"Disallow_Knockbacks"		"1"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"4"
			"Stamina"				"1"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"5"
			"Intelligence"			"2"
			"Wits"					"3"

			"BloodPool"				"10"
			"FaithPoints"			"10"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"				"440"

			"Armor_Rating"		"5"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"1"
			"Brawl"					"2"
			"Dodge"					"1"
			"Intimidation"			"1"
			"Subterfuge"			"1"
//			"Animal_Ken"			"1"
			"Firearms"				"1"
			"Melee"					"1"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"0"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina
		Numina
		{
			"Shield_of_Faith"	"5"
			"Divine_Vision"		"0"
			"Holy_Light"		"5"
			"Mind_Shield"		"0"
		}

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}


	ClanData
	{
		Text
		{
			"TemplateName"			"SheriffMan"
			"ParentTemplateName"	""	// changed by wesp
			"Name"					"erif"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"	// changed by wesp
			"DisciplineStrata"		"5"
			"Boss"				"1"
			"Monster"				"1"
			"SoundGroup"			"Sheriff_Manbat"
			"Disallow_Knockbacks"		"1"
			"NoBiting"			"1"
			"KnockbackRangedPlayer"		"1"
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
			"SpecialMoveADamage"		"25.0"	// "landblast" damage
			"DamageFilterBashing"		"0.80"
			"DamageFilterLethal"		"0.60"
			"DamageFilterAggravated"	"1.00"
			"DamageFilterFlame"		"0.1"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"4"
			"Dexterity"				"5"
			"Stamina"				"5"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"2"
			"Intelligence"			"2"
			"Wits"					"6"

			"BloodPool"				"5000"
			"FaithPoints"			"10"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"				"570"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"1"
			"Brawl"					"5"
			"Dodge"					"4"
			"Intimidation"			"1"
			"Subterfuge"			"1"
//			"Animal_Ken"			"1"
			"Firearms"				"2"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"0"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines
		Disciplines
		{
			"Fortitude"				"5"
			"Animalism"				"5"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}


	ClanData
	{
		Text
		{
			"TemplateName"			"VampireSabbatLeader"	//HALLOWBROOK
			"ParentTemplateName"	"VampireBrujah"			//HALLOWBROOK
			"Name"				"Zulo Shape"	// changed by wesp
			"Description"			""
		}

		General
		{
			"Clan"					"Brujah"
			"Body"					"Human"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"5"
			"Boss"				"0"
			"Monster"				"1"
			"KnockbackRangedPlayer"		"1"
			"SoundGroup"			"Andrei_Transformed"
			"NoBiting"				"1"
			"SpawnModel"			"models/character/npc/unique/Downtown/Andrei/Andrei.mdl"
			"SpecialMoveADamage"		"17.0"//"25.0"		// "charge-and-release" damage
			"DamageFilterBashing"		"0.80"
			"DamageFilterLethal"		"0.75"
			"DamageFilterAggravated"	"1.00"
			"DamageFilterFlame"		"0.9"
			"Disallow_Knockbacks"		"1"
			"HasTrueSight"			"1"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"

			"Strength"				"6"
			"Dexterity"				"5"
			"Stamina"				"1"
			"Charisma"				"1"
			"Manipulation"			"1"
			"Appearance"			"1"
			"Perception"			"6"
			"Intelligence"			"1"
			"Wits"					"5"

			"BloodPool"				"0"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"

			"Max_Health"				"450"
//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"5"
			"Brawl"					"5"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"0"
			"Melee"					"5"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"0"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Resistances
		Resistances
		{
			// Dementation:
			"Veil of Madness"		"Full"
			"The Haunting"			"Full"
			"Voice of Madness"		"Full"
			"Waking Nightmare"		"Full"
			"Total Insanity"		"Partial"

			// Dominate:
			"Calm"					"Full"
			"Dance"					"Full"
			"Follow"				"Full"
			"Hide"					"Full"
			"Jump"					"Full"
			"Leave"					"Full"
			"Mesmerize"				"Partial"
			"Sleep"					"Partial"
			"Impose Will"			"Partial DMG:0"
			"Possession"			"Partial"

			// Thaumaturgy:
			"Blood Malady"			"Full"
			"Bloody Eye"			"Partial"
			"Theft of Vitae"		"Full"
			"Purge Blood"			"Partial"
			"Blood Boil"			"Partial DMG:4"
		}

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"AndreiBlood"		//609
			"ParentTemplateName"	"VampireGeneric"		//609
			"Name"					"Tzimisce"	//609
			"Description"			""
		}

		General
		{
			"Clan"					"Brujah"
			"Body"					"Human"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"5"
			"Boss"				"0"
			"Monster"				"1"
			"KnockbackRangedPlayer"		"1"
			"SoundGroup"			"Andrei_Transformed"
			"NoBiting"				"1"
			"SpawnModel"			"models/character/npc/unique/Downtown/Andrei/Andrei.mdl"
			"SpecialMoveADamage"		"25.0"		// "charge-and-release" damage
			"DamageFilterBashing"		"0.80"
			"DamageFilterLethal"		"0.60"
			"DamageFilterAggravated"	"1.00"
			"DamageFilterFlame"		"0.35"
			"Disallow_Knockbacks"		"1"
			"HasTrueSight"			"1"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"

			"Strength"				"6"
			"Dexterity"				"5"
			"Stamina"				"1"
			"Charisma"				"1"
			"Manipulation"			"1"
			"Appearance"			"1"
			"Perception"			"6"
			"Intelligence"			"1"
			"Wits"					"5"

			"BloodPool"				"0"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"

			"Max_Health"				"450"
//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"5"
			"Brawl"					"5"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"0"
			"Melee"					"5"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"0"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Resistances
		Resistances
		{
			// Dementation:
			"Veil of Madness"		"Full"
			"The Haunting"			"Full"
			"Voice of Madness"		"Full"
			"Waking Nightmare"		"Full"
			"Total Insanity"		"Partial"

			// Dominate:
			"Calm"					"Full"
			"Dance"					"Full"
			"Follow"				"Full"
			"Hide"					"Full"
			"Jump"					"Full"
			"Leave"					"Full"
			"Mesmerize"				"Partial"
			"Sleep"					"Partial"
			"Impose Will"			"Partial DMG:0"
			"Possession"			"Partial"

			// Thaumaturgy:
			"Blood Malady"			"Full"
			"Bloody Eye"			"Partial"
			"Theft of Vitae"		"Full"
			"Purge Blood"			"Partial"
			"Blood Boil"			"Partial DMG:4"
		}

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"VampireToreador"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"Toreador"
			"Body"					"Vampire"
			"Gender"				"Male, Female"
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"Boss"				"0"
			"SoundGroup"			""
			"NoBiting"			"1"
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"2"
			"Dexterity"				"2"
			"Stamina"				"1"
			"Charisma"				"3"
			"Manipulation"			"2"
			"Appearance"			"3"
			"Perception"			"4"
			"Intelligence"			"1"
			"Wits"					"3"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"0"
			"Dodge"					"0"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"0"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"Jezebel"
			"ParentTemplateName"	"VampireToreador"
			"Name"					"Jezebel Locke"
			"Description"			""
		}

		General
		{
			"Clan"					"Toreador"
			"Body"					"Vampire"
			"Gender"				"Female"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"NoBiting"			"1"
			"DisciplineStrata"		"5"
			"Boss"				"0"
			"SoundGroup"			""
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"

			"DamageFilterBashing"		"0.80"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"6"
			"Dexterity"				"2"
			"Stamina"			"2"
			"Perception"				"4"
			"Wits"					"4"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"192"


//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
			"Athletics"				"0"
			"Brawl"					"0"
			"Dodge"					"1"
			"Firearms"				"0"
			"Melee"					"1"
		}

		Disciplines
		{
			"Presence"	"2"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"VampireNosferatu"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"Nosferatu"
			"Body"					"Vampire"
			"Gender"				"Male, Female"
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"Boss"				"0"
			"SoundGroup"			""
			"NoBiting"			"1"
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"3"
			"Stamina"				"2"
			"Charisma"				"1"
			"Manipulation"			"1"
			"Appearance"			"0"
			"Perception"			"4"
			"Intelligence"			"1"
			"Wits"					"3"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"0"
			"Dodge"					"0"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"0"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"BrotherKanker"
			"ParentTemplateName"	"VampireNosferatu"
			"Name"					"Kanker Karde"
			"Description"			""
		}

		General
		{
			"Clan"					"Nosferatu"
			"Body"					"Vampire"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"NoBiting"			"1"
			"DisciplineStrata"		"5"
			"Boss"				"0"
			"Monster"			"1"
			"SoundGroup"			"shovel_head"
			"Disallow_Knockbacks"		"1"
			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

			"DamageFilterBashing"		"0.70"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"2"
			"Dexterity"				"3"
			"Stamina"				"2"
			"Wits"					"4"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"224"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
			"Athletics"				"2"
			"Brawl"					"1"
			"Dodge"					"1"
			"Animal_Ken"			"5"
			"Firearms"				"0"
			"Melee"					"1"
			"Computer"				"5"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"Nagaraja"
			"ParentTemplateName"	"VampireGeneric"
			"Name"				"Nagaraja Pisha"
			"Description"			"Nagaraja Pisha"
		}

		General
		{
			"Clan"					"Nagaraja Pisha"
			"Body"					"Vampire"
			"Gender"				"Female"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"NoBiting"			"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"5"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"

			"Boss"				"1"
			"SoundGroup"			""
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

			"DamageFilterBashing"		"0.80"
			"DamageFilterLethal"		"0.80"
			"DamageFilterAggravated"	"1.00"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"1"
			"Dexterity"				"3"
			"Stamina"				"1"
			"Charisma"				"2"
			"Manipulation"			"3"
			"Appearance"			"3"
			"Perception"			"5"
			"Intelligence"			"4"
			"Wits"					"4"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"			"284"
			"Armor_Rating"			"2"
//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"3"
			"Dodge"					"0"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"0"
			"Melee"					"1"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"3"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"VampireLasombra"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Female"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"NoBiting"			"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"4"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"
			"Monster"			"1"
			"Boss"				"0"
			"SoundGroup"	""
			"NpcFakeReloadCountMin"		"7.0" //glock
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
			"DamageFilterBashing"		"0.95"//"0.75"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"
			"HasTrueSight"			"1"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"2"
			"Dexterity"				"2"
			"Stamina"				"1"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"5"
			"Intelligence"			"2"
			"Wits"					"4"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"136"



//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"0"
			"Dodge"					"0"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"5"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData	// added by wesp
	{
		Text
		{
			"TemplateName"			"VampireLasombraBoss"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Lasombra"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male"
//			"ClanEffect"			""
			"Kindred"				"1"
			"NoBiting"			"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"5"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"
			"Monster"			"1"
			"Boss"				"1"
			"SoundGroup"	""
			"NpcFakeReloadCountMin"		"20.0"
			"SpawnModel"			"models/character/npc/unique/Giovanni_Mansion/bodyblood/bodyblood.mdl"
			"DamageFilterBashing"		"0.95"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"
			"HasTrueSight"			"1"
			"Disallow_Knockbacks"		"1"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"4"
			"Dexterity"				"4"
			"Stamina"				"2"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"4"
			"Intelligence"			"2"
			"Wits"					"4"

			"BloodPool"				"40"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"336"
//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"3"
			"Dodge"					"3"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"5"
			"Melee"					"5"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"0"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"SabbatAuspexShottie"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"1"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"
			"Monster"			"1"
			"Boss"				"0"
			"NoBiting"			"1"
			"SoundGroup"	"shovel_head"
			"NpcFakeReloadCountMin"		"6.0" // shottie
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
			"DamageFilterBashing"		"0.95"//"0.75"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"
			"HasTrueSight"			"1"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"3"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"3"
			"Intelligence"			"2"
			"Wits"					"3"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"132"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"1"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"3"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		Disciplines
		{
			"Auspex"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"SabbatAuspexSteyr"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"1"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"
			"Monster"			"1"
			"Boss"				"0"
			"NoBiting"			"1"
			"SoundGroup"	"shovel_head"
			"NpcFakeReloadCountMin"		"20.0" // Steyr
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
			"DamageFilterBashing"		"0.95"//"0.75"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"
			"HasTrueSight"			"1"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"1"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"3"
			"Intelligence"			"2"
			"Wits"					"4"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"132"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"1"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"1"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		Disciplines
		{
			"Auspex"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"SabbatAuspexMac10"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"1"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"
			"Monster"			"1"
			"Boss"				"0"
			"NoBiting"			"1"
			"SoundGroup"	"shovel_head"
			"NpcFakeReloadCountMin"		"20.0" // Mac10
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
			"DamageFilterBashing"		"0.95"//"0.75"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"

			"HasTrueSight"			"1"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"2"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"4"
			"Intelligence"			"2"
			"Wits"					"4"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"132"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"1"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"3"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		Disciplines
		{
			"Auspex"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}



ClanData
	{
		Text
		{
			"TemplateName"			"SabbatCelerityMac10"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"1"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"
			"Monster"			"1"
			"Boss"				"0"
			"NoBiting"			"1"
			"SoundGroup"	"shovel_head"
			"NpcFakeReloadCountMin"		"20.0" //Mac10
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
			"HasTrueSight"			"1"
			"DamageFilterBashing"		"0.95"//"1.00"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"

			"HasTrueSight"			"1"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"1"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"4"
			"Intelligence"			"2"
			"Wits"					"3"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"128"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"1"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"3"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		Disciplines
		{
			"Celerity"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}



ClanData
	{
		Text
		{
			"TemplateName"			"SabbatCelerityShottie"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"1"
			"Boss"				"0"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"
			"Monster"			"1"
			"NoBiting"			"1"
			"SoundGroup"	"shovel_head"
			"NpcFakeReloadCountMin"		"6.0" //Shottie
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
			"HasTrueSight"			"1"
			"DamageFilterBashing"		"1.00"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"

			"HasTrueSight"			"1"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"1"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"3"
			"Intelligence"			"2"
			"Wits"					"3"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"128"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"1"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"3"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		Disciplines
		{
			"Celerity"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

ClanData
	{
		Text
		{
			"TemplateName"			"SabbatCelerityGlock"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"1"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"
			"Monster"			"1"
			"Boss"				"0"
			"NoBiting"			"1"
			"SoundGroup"	"shovel_head"
			"NpcFakeReloadCountMin"		"7.0" //Glock
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

			"DamageFilterBashing"		"1.00"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"

			"HasTrueSight"			"1"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"1"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"3"
			"Intelligence"			"2"
			"Wits"					"3"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"128"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"1"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"3"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		Disciplines
		{
			"Celerity"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}



ClanData
	{
		Text
		{
			"TemplateName"			"SabbatFortitudeShottie"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"2"
			"Monster"			"1"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"

			"Boss"				"0"
			"NoBiting"			"1"
			"SoundGroup"	"shovel_head"
			"Disallow_Knockbacks"		"1"
			"HasTrueSight"			"1"
			"NpcFakeReloadCountMin"		"6.0" // Ithaca
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
			"DamageFilterBashing"		"0.95" //"0.50"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"

			"HasTrueSight"			"1"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"1"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"3"
			"Intelligence"			"2"
			"Wits"					"4"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"132"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"1"
			"Dodge"					"3"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"3"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		Disciplines
		{
			"Fortitude"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"SabbatWithPotence"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"2"
			"Monster"			"1"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"

			"Boss"				"0"
			"NoBiting"			"1"
			"SoundGroup"	"shovel_head"
			"HasTrueSight"			"1"
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
			"DamageFilterBashing"		"0.95"//"0.75"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"1"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"4"
			"Intelligence"			"2"
			"Wits"					"3"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"128"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"1"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"3"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		Disciplines
		{
			"Potence"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"SabbatPresenceShottie"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"1"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"
			"Monster"			"1"
			"Boss"				"0"
			"NoBiting"			"1"
			"SoundGroup"	"shovel_head"
			"NpcFakeReloadCountMin"		"6.0" // Ithaca
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
			"DamageFilterBashing"		"0.95"//"0.75"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"

			"HasTrueSight"			"1"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"1"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"4"
			"Intelligence"			"2"
			"Wits"					"3"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"128"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"3"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"3"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		Disciplines
		{
			"Presence"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"SabbatWithProtean"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"1"
			"Monster"			"1"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"

			"Boss"				"0"
			"NoBiting"			"1"
			"Disallow_Knockbacks"		"1"
			"SoundGroup"			"shovel_head"
			"DamageFilterBashing"		"0.95"//"0.75"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"
			"HasTrueSight"			"1"
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

			"HasTrueSight"			"1"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"1"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"4"
			"Intelligence"			"2"
			"Wits"					"5"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"148"


//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"1"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"3"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		Disciplines
		{
			"Protean"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"SabbatFireMage"
			"ParentTemplateName"	""	// changed by wesp
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"NoBiting"			"1"
			"DisciplineStrata"		"5"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"

			"Boss"				"0"
			"SoundGroup"			""
			"DamageFilterBashing"		"1.00"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
			"HasTrueSight"			"1"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"1"
			"Dexterity"				"0"
			"Stamina"				"1"
			"Charisma"				"3"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"5"
			"Intelligence"			"4"
			"Wits"					"4"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"			"256"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"0"
			"Dodge"					"0"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"0"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"ShovelHead"
			"ParentTemplateName"	""	// changed by wesp
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"NoBiting"			"1"
			"DisciplineStrata"		"0"
			"Boss"				"0"
			"Monster"				"1"
			"SoundGroup"			"shovel_head"
			"DamageFilterBashing"		"1.00"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"1"
			"Dexterity"				"4"
			"Stamina"				"2"
			"Charisma"				"3"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"2"
			"Intelligence"			"4"
			"Wits"					"4"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"			"128"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"3"
			"Dodge"					"1"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"0"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		//	Disciplines

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"Werewolf"
			"ParentTemplateName"		""	// changed by wesp
			"Name"				"Kurt Adam"
			"Description"			"Kurt Adam NPC"
		}


		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"

			"Strength"			"2"
			"Dexterity"			"1"
			"Stamina"			"5"
			"Charisma"			"1"
			"Manipulation"			"1"
			"Appearance"			"1"
			"Perception"			"6"
			"Intelligence"			"5"
			"Wits"				"6"

			"BloodPool"			"0"
			"FaithPoints"			"0"
			"Starting_Equipment"		""
			"Excluded_Equipment"		""

			"Max_Health"			"80"
			"HasTrueSight"			"1"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"			"0"
			"Brawl"				"0"
			"Dodge"				"5"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"			"0"
			"Melee"				"0"
			"Security"			"0"
			"Stealth"			"0"
			"Computer"			"0"
			"Finance"			"0"
			"Investigation"			"0"
//			"Occult"			"0"
		}


		//	Resistances
		Resistances
		{
			// Dementation:
			"Veil of Madness"		"Full"
			"The Haunting"			"Full"
			"Voice of Madness"		"Full"
			"Waking Nightmare"		"Full"
			"Total Insanity"		"Full"

			// Dominate:
			"Calm"				"Full"
			"Dance"				"Full"
			"Follow"			"Full"
			"Hide"				"Full"
			"Jump"				"Full"
			"Leave"				"Full"
			"Mesmerize"			"Full"
			"Sleep"				"Full"
			"Impose Will"			"Full"
			"Possession"			"Full"

			// Thaumaturgy:
			"Blood Malady"			"Full"
			"Bloody Eye"			"Full"
			"Theft of Vitae"		"Full"
			"Purge Blood"			"Full"
			"Blood Boil"			"Full"
		}


		General
		{
			"Kindred"				"0"
			"Supernatural"			"1"
			"Boss"				"1"
			"DisciplineStrata"		"7"
			"NoBiting"			"1"
			"KnockbackRangedPlayer"		"1"
			"SoundGroup"			"Werewolf"
			"SpawnModel"			"models/character/monster/werewolf/werewolf.mdl"
		}
	}

ClanData
	{
		Text
		{
			"TemplateName"			"Killer"
			"ParentTemplateName"	"VampireGangrel"
			"Name"					"Seri Katil"	// changed by wesp
			"Description"			""
		}

		General
		{
			"Clan"					"Gangrel"
			"Body"					"Human"
			"Gender"				"Male"	// changed by wesp
//			"ClanEffect"			""
			"NoBiting"			"1"
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"5"
			"Monster"			"1"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"

			"Boss"				"0"
			"SoundGroup"			"shovel_head"
			"HasTrueSight"			"1"
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"
		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"1"
			"Dexterity"				"4"
			"Stamina"				"5"	
			"Wits"					"1"

			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"				"308"
			"Armor_Rating"				"2"
//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
			"Athletics"				"2"
			"Brawl"					"0"
			"Dodge"					"2"
		}


		Disciplines
		{
			"Protean"	"3"
			"Fortitude"	"2"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}


	ClanData
	{
		Text
		{
			"TemplateName"			"BloodHuntAuspex"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male, Female"
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"1"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"

			"Boss"				"0"
			"NoBiting"			"1"
			"SoundGroup"			"Sabbat_Thug"
			"HasTrueSight"			"1"
			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

			"DamageFilterBashing"		"0.95"//"0.75"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"


		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"1"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"4"
			"Intelligence"			"2"
			"Wits"					"4"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"132"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"1"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"3"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		Disciplines
		{
			"Auspex"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

ClanData
	{
		Text
		{
			"TemplateName"			"BloodHuntCelerity"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male, Female"
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"1"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"

			"Boss"				"0"
			"NoBiting"			"1"
			"SoundGroup"			"Sabbat_Thug"

			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

			"DamageFilterBashing"		"0.95"//"0.75"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"1"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"4"
			"Intelligence"			"2"
			"Wits"					"4"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"128"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"1"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"3"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		Disciplines
		{
			"Celerity"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

ClanData
	{
		Text
		{
			"TemplateName"			"BloodHuntFortitude"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male, Female"
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"2"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"

			"Boss"				"0"
			"NoBiting"			"1"
			"Disallow_Knockbacks"		"1"
			"SoundGroup"			"Sabbat_Thug"

			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

			"DamageFilterBashing"		"0.95"//"0.75"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"3"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"4"
			"Intelligence"			"2"
			"Wits"					"4"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"132"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"1"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"3"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		Disciplines
		{
			"Fortitude"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"BloodHuntPotence"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male, Female"
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"2"
			"Monster"				"1"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"

			"Boss"				"0"
			"NoBiting"			"1"
			"SoundGroup"			"Sabbat_Thug"

			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

			"DamageFilterBashing"		"0.95"//"0.75"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"2"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"4"
			"Intelligence"			"2"
			"Wits"					"4"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"128"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"3"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"3"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		Disciplines
		{
			"Potence"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"BloodHuntPresence"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male, Female"
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"1"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"

			"Boss"				"0"
			"NoBiting"			"1"
			"SoundGroup"			"Sabbat_Thug"

			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

			"DamageFilterBashing"		"0.95"//"0.75"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"2"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"4"
			"Intelligence"			"2"
			"Wits"					"4"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"128"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"2"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"3"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		Disciplines
		{
			"Presence"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

	ClanData
	{
		Text
		{
			"TemplateName"			"BloodHuntProtean"
			"ParentTemplateName"	"VampireGeneric"
			"Name"					"Yok"
			"Description"			""
		}

		General
		{
			"Clan"					"None"
			"Body"					"Vampire"
			"Gender"				"Male, Female"
//			"ClanEffect"			""
			"Kindred"				"1"
			"Supernatural"			"1"
			"DisciplineStrata"		"1"
			"Monster"			"1"

			"Disallow_Kindred_Death"	"0"
			"Has_Burning_Death"		"1"

			"Boss"				"0"
			"NoBiting"			"1"
			"Disallow_Knockbacks"		"1"
			"SoundGroup"			"shovel_head"

			"SpawnModel"			"models/character/npc/unique/malkgirl/girl.mdl"

			"DamageFilterBashing"		"0.95"//"0.75"
			"DamageFilterLethal"		"0.90"
			"DamageFilterAggravated"	"1.00"

		}

		Attributes
		{
//			"Attrib_Order"			"Physical_Mental_Social"
			"Strength"				"3"
			"Dexterity"				"2"
			"Stamina"				"3"
			"Charisma"				"2"
			"Manipulation"			"2"
			"Appearance"			"2"
			"Perception"			"4"
			"Intelligence"			"2"
			"Wits"					"4"

			"BloodPool"				"10"
			"FaithPoints"			"0"
			"Starting_Equipment"	"NPCGeneric"
			"Excluded_Equipment"	"Default"
			"Max_Health"		"148"

//"Experience"		"40"
		}

		Abilities
		{
//			"Ability_Order"			"Skills_Knowledges_Talents"
//			"Athletics"				"0"
			"Brawl"					"2"
			"Dodge"					"2"
			"Intimidation"			"0"
			"Subterfuge"			"0"
//			"Animal_Ken"			"0"
			"Firearms"				"3"
			"Melee"					"0"
			"Security"				"0"
			"Stealth"				"0"
			"Computer"				"5"
			"Finance"				"0"
			"Investigation"			"0"
//			"Occult"				"0"
		}

		Disciplines
		{
			"Protean"	"3"
		}

		//	Numina

		//	Reactions
		Reactions
		{
			To
			{
				"None"				"0"
				"Brujah"			"0"
				"Gangrel"			"0"
				"Malkavian"			"0"
				"Nosferatu"			"0"
				"Toreador"			"0"
				"Tremere"			"0"
				"Ventrue"			"0"
			}

			// Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
			From
			{
			}
		}
	}

}
